Apple patent to usher in new generation of augmented reality shooters
Use your iPhone to hunt down the most dangerous prey of all. Man
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Soon, you will be able to use your iPhone to hunt the most dangerous prey of all. Man. Apple has submitted an application for apatentthat could usher in a new generation of augmented reality games. Titled %26lsquo;Interactive Gaming with Co-Located, Networked Direction and Location Awareness,%26rsquo; the application describes a system that will allow you and other players to track and each other in a 3D space with networked iPhones. The iPhone will display a real-time video with overlapped visuals that could direct you to the location of other players.
The patent abstract:
An interactive game environment includes two or more co-located, networked, direction and location aware interactive game devices. The game devices share a common reference coordinate frame (e.g., a three-dimensional Cartesian coordinate frame). Each game device maintains its own device state (e.g., position, orientation, time) in the reference coordinate frame. Each interactive game device shares its device state with the other interactive game devices using communication technology (e.g., Bluetooth, Wi-Fi, cellular). Each interactive game device can use the device states of the other interactive game devices to project the relative positions and orientations of the other interactive game devices into a local, fixed coordinate frame of the interactive game device. These projections allow each interactive gaming device to know the position and orientation of the other interactive game devices in an interactive game environment defined by the reference coordinate frame.
Above: In this example, we see a crosshair graphic and other visuals over video from the iPhone camera
The system could also make use of accessories for different types of games. Here%26rsquo;s a description of how a gun accessory could be attached to make better use of the system%26rsquo;s 3D tracking system.
Above: Here we see how Device A has line of sight to Device B. It%26rsquo;s like a live action Warhammer tabletop game!
Here%26rsquo;s another excerpt from the patent application:
For example, a "gun" can be attached to a game device and used by a player to target other players in the real world game environment. In this case, the orientation of the "gun" relative to the game device can be determined. This could be achieved with additional sensors in the gun, for example, and by applying the mathematical techniques described herein.
We%26rsquo;re interested in seeing the applications and games that will be born from this new system. Interestingly enough, the 3D tracking system has been in the works for a while already. The patent was first applied for in April 2009 %26ndash; and wasn%26rsquo;t made public until just this week. You can read through therest of thepatent application at theUS Patent %26amp; Trademark Office.
Nov 4, 2010
Source:Apple Insider
Weekly digests, tales from the communities you love, and more


