2008's big games reviewed already!
We rate the most exciting prospects with presumptious insolence
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Battlefield: Bad Company | Digital Illusions CE
Xbox 360, PlayStation 3
We reckon...
Bad Company promises an exciting prospect - almost totally destructible environments. The raft of jokey teaser trailers hinted at a fairly successful attempt at humour and character from the usually straight-laced developer DICE, while in-game images go some way to convincing us that Bad Company could achieve both substance and style.
Our own hands-on experience and some impressive gameplay footage provide more than enough evidence that DICE has the freedom of destruction thing sorted. And with the developer's background in expansive, all-action gunfests, Battlefield: Bad Company is destined for big things.
But will it sell?
With the weight of EA's monstrous marketing budget behind Bad Company, the only way is up (the charts).
Knee-jerk verdict
The successfully integrated destruction and DICE's skilled gunplay action make Battlefield: Bad Company one of the games of the year. 10/10
Note: Please remember that these these 'reviews' are merely lighthearted scores based on nothing but our own arrogant prejudice and opinonated ego. Duh. We will review the game fully when it is released.
Battlefield: Bad Company | Digital Illusions CE
Xbox 360, PlayStation 3
Weekly digests, tales from the communities you love, and more
We reckon...
Bad Company promises an exciting prospect - almost totally destructible environments. The raft of jokey teaser trailers hinted at a fairly successful attempt at humour and character from the usually straight-laced developer DICE, while in-game images go some way to convincing us that Bad Company could achieve both substance and style.
Our own hands-on experience and some impressive gameplay footage provide more than enough evidence that DICE has the freedom of destruction thing sorted. And with the developer's background in expansive, all-action gunfests, Battlefield: Bad Company is destined for big things.
But will it sell?
With the weight of EA's monstrous marketing budget behind Bad Company, the only way is up (the charts).
Knee-jerk verdict
The successfully integrated destruction and DICE's skilled gunplay action make Battlefield: Bad Company one of the games of the year. 10/10
Note: Please remember that these these 'reviews' aremerely lighthearted scores based on nothing but our own arrogant prejudice and opinonated ego. Duh. We will review the game fully when it is released.
Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.


