As a member of the outfit, you lead a four-man, AI-controlled squad that can be given attack and suppress orders, as well as special attacks specific to a character, like Tommy Mac's Gas Attack. Thanks to the variety of vehicles, emplacements and air strikes, the game never plays the same way twice. But it's far from open-ended in the GTA sense, and most single-player levels feel as ducted and walled in as a level of Quake. The best maps in the game are more like an open sandbox, allowing you to build up your defenses and strategize as if you were playing WarCraft II.


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