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26 Aug 2008
360 Review
360 - Tales of Vesperia - Tales of Vesperia

Tales of Vesperia is everything you’d expect from a Japanese role-playing game: sprawling dungeons, monster encounters and stuff about saving the world. It’s also everything you’d expect from a Tales game: epic story, angsty anime characters and drop-in, drop-out co-op. But this isn’t your granddaddy’s Tales of Symphonia with its namby-pamby plotlines and romantic relationship system; this is the Tales series all grown up and in living color. ...

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9 Oct 2007
360 Review
Oct 9, 2007 Let's not dwell too much on the original mod for Quake and Half-Life - that was ten years ago, not everyone played it, and TF2 is very obviously aimed at new players as much as old. Worth mentioning, quickly, is that it's got the same nine classes but fewer weapons for each, grenades have been removed entirely (thank God) and, well... look at it. Look what they did to it. The changes might sound like simplification, but like the art style it's more about exaggeration. The Spy used ...
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10 Aug 2009
360 Review
360 - Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled - Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled

The first Turtles game hit Live back in 2007 and became one of the biggest sellers on the Marketplace. It was, of course, rubbish. Ubisoft are gambling on the same nostalgia-fuelled sales for their 3D remake of its sequel, Turtles in Time. Which is, of course, also rubbish. Even the critics of the day were guarded in their praise for the Turtles games. ...

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23 Mar 2007
360 Review
There's a hit country song (written by an '80s hair rocker, much to the chagrin of some fans) that asks the question, "Who says you can't go home?" That's the spirit GamesRadar had when we logged on to Teenage Mutant Ninja Turtles, a beloved four-player beat 'em-up that originally cowabunga-ed its way into arcades in 1989. As it turns out, you totally can go home - it's just that the neighborhoods that haven't changed in 20 years might look pretty run down. Oh, online support was good, with ...
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27 Oct 2009
360 Review
360 - Tekken 6 - Tekken 6

Balance is a delicate thing, so easily lost. Tekken is a series that thrives on it – on striking a balance between fulfilling its remit as the ‘accessible’ 3D fighting game (button-mashing will get you further here than in most fighters) and offering a system substantial and even enough to allow the hardcore fans to battle at a competitive level. ...

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20 Dec 2007
360 Review
Tempest is the latest in a line of classic Atari coin-ops that suffer from the restrictions of the contemporary console controller. On the original arcade machine, this pseudo-3D shooter was controlled using two fire buttons and a rotating dial - a "spinner" to arcade fans - to move around the rim of the more-or-less tubular play field. It's a setup that a regular d-pad or analog stick just doesn't emulate well, and that basically makes what was already a difficult game a punishing experience ...
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15 Jun 2007
360 Review
Its been nearly ten years since Tenchu crept up behind our consoles, silently doling out death while Splinter Cells Sam Fischer was still in Osh Kosh Kevlar. But thanks to the Snakes and Fischers of this world artfully sneaking about and delivering the big sleep, Tenchus soft-footed warriors of quiet have looked a little meager by comparison. Tenchu Z hopes to right the slow but steady decline the series has been in since its inception by focusing on what ninjas do best: Ultra-stealthy ...
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19 May 2009
360 Review
360 - Terminator Salvation - The Videogame - Terminator Salvation - The Videogame

How long have we been waiting for a decent Terminator game? How many times have we been disappointed? When we first heard that GRIN – the guys behind the PC versions of Ghost Recon: Advanced Warfighter – were on board for the movie spin-off game, we had extremely high hopes of commanding a rag-tag bunch of resistance fighters through a post apocalyptic Los Angeles. ...

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11 Sep 2006
360 Review
Don't let the fast cars and flashy effects fool you - Test Drive Unlimited is more of a leisurely, luxury cruising game than a piston-pounding racing title. Rather than tossing you into a regimented series of racing circuits, TDU sets you free to roam through the island of Oahu unlocking new roads, accepting challenges (such as delivering passengers to destinations around the island) and entering competitions at your whim. Think of the open-ended driving as a sort of tropical Grand Theft Auto, ...
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11 Sep 2006
360 Review
Monday 11 September 2006 In all the excitement over Test Drive Unlimited, it's been easy to forget that the free-roaming racing game has been attempted before. Indeed, the genre's top-selling franchise Need for Speed has already tried it, with some success, in last year's Most Wanted. But the landscape of EA's games is as unreal as a model set next to Test Drive Unlimited's Hawaiian setting. Based very closely on the island of Oahu, this is a believable real-world space on a scale seldom ...
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