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29 Sep 2006
360 News from N4G | Assassin's Creed
360 - Assassin's Creed - Assassin's Creed Update 10,000 plus.

That's how many character animations are loaded into Assassin's Creed, 700 of them alone contextual. To put things into perspective, Prince of Persia: The Sands of Time, developed by the same crack team at Ubisoft Montreal, features 500 character animations. And Prince remains to this day one of the finest animated games on the market. Get the picture?
» Read More N4G
29 Sep 2006
360 News | Shrek the Third
Friday 29 September 2006 Shrek the Third, a new sequel to the Shrek series, has been announced by Activision to tie in with the release of the latest film starring the fat green ogre. Set for a May 2007 release, we've grabbed a teaser trailer of the Xbox 360 and PS2 game to give you an idea of how it will work - click the movies tab above to see it. From the looks of things, Shrek the Third will be a straight re-run of Shrek 2's character-swapping team action, with different heroes able to ...
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29 Sep 2006
360 News from N4G | Dead Rising
360 - Dead Rising - Dead Rising NOT selling well in japan.. While sales of Capcom's gory zombie-killer Dead Rising have done remarkably well here in the United States, even with a Mature rating from the ESRB, in Japan where the game was recently released, copies of the games are hard to find.

As a result of recent changes to the rating system for videogames used in Japan, sales of Z-rated games - those that can only be sold to persons 18 years old and above - are being strictly enforced. Prior to the changes, ratings were used merely as guidelines to inform purchasers of the intended audience of a game.
» Read More N4G
29 Sep 2006
360 News from N4G | Fable II
360 - Fable II - Fable 2 Update Gamespot met with Peter Molyneux to discuss his plans for Fable 2. Molyneux got the proceedings underway with an apology for the fact that he had nothing to show us save for a few pieces of concept art. He went on to more than make up for that, though, with talk of his incredibly ambitious plans for the game that, in his own eyes it would seem, could make or break him as game designer.
» Read More N4G
29 Sep 2006
360 News | Gears of War
Friday 29 September 2006 One of the best details to come out of Gears of War's X06 showing was confirmation from the game's lead designer, Cliff Bleszinski, that its co-op mode would be playable over Xbox Live. Obviously, the fantastically vicious four-on-four team deathmatch that was, again, a highlight of Gears' showtime can be played over Live - but it had previously been unclear if co-op play would only be available via split-screen or linked Xbox ...
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29 Sep 2006
360 News | Call of Duty 3
Friday 29 September 2006 Another platoon of screens from the console-only Call of Duty 3 has emerged from Microsoft's X06 media blowout - hit the images tab for some brooding warfront shots of US and German troops in the Normandy mud. Or hit the movie tab to see a superb new movie. We were quite taken with the game when we played it earlier this month - no other WWII game brings out that heart-in-mouth sensation quite like Call of Duty and, even with a different developer working on this third ...
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29 Sep 2006
360 News | Xbox 360
Pokemon attack Tokyo We've got a preview of the import version in the works - never fear - but we thought we'd bring you a quick note to remind you: Pokemon Diamond / Pearl, for the DS, has hit Japan. The lines are long - 150 people outside of one store in Tokyo. As Wired blogger Chris Kohler points out, the DS has managed to ravage Japan before Pokemon even came out. Where is there to go but into the stratosphere? Raiding next-gen tombs Poring through very dull financial statements isn't ...
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29 Sep 2006
360 News | BioShock
Irrational Games showed up at X06 packing a new build of the creepy first-person shooter BioShock, freshly confirmed as an Xbox 360 and PC exclusive title. We sat in on the presentation to learn whatever we could. If you have seen the latest trailer of the game (it's here [PC, 360]on GamesRadar, and it's super disturbing, so you should), you see a little girl hiding in a tube. The first-person protagonist pulls her out and, while he is seemingly prepared to strike at the little girl he ...
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28 Sep 2006
360 News | Portal
The fresh Half-Life 2: Episode Two images just have us foaming at the mouth again in anticipation of the eagerly awaited second installment in Gordon Freeman's episodic adventures. Click here [PC, 360, PS3] to see them all. We've also got new screens of Portal [PC, 360, PS3], and we can't stress enough how amazing this subgame is going to be when it comes packaged with Half-Life 2: Episode Two on PC and next-gen machines next March-ish. Of course, if you've already seen the trailer [PC, 360, ...
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28 Sep 2006
360 News | Grand Theft Auto IV
A tasty info-nugget dropped at Microsoft's X06 conference last night revealed that the Xbox 360 version of Grand Theft Auto IV will feature exclusive downloadable content. After a mention at Microsoft's E3 conference earlier this year, the tech giant has now confirmed that "hours of entirely new gameplay" in two new episodes of GTA IV's story will be available for download - presumably at little or no charge - on Xbox Live shortly after the game's ...
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