Xbox 360 News


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Feb 2, 2008
360 News from N4G | Team Fortress 2
360 - Team Fortress 2 - New TF2 Maps Still Undecided for Consoles Clarifying reports made earlier this week, Valve marketing VP Doug Lombardi has told Shacknews that plans to bring new maps and content to the console editions of Team Fortress 2 are still up in the air.
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Jan 24, 2008
360 News from N4G | Team Fortress 2
360 - Team Fortress 2 - Oh Yeah: And CTF_Well For Team Fortress 2 Is Out In A Few Days Valve are answering the 'More CTF!' cry in a surprising way.

Their tentative due date is tomorrow - Thursday the 23rd of Jan - but it may slip till next week. It's Well, stripped of its control points, restructured slightly, and transformed into a Capture-The-Intelligence map. Also: it's great.
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Jan 23, 2008
360 News from N4G | Team Fortress 2
360 - Team Fortress 2 - Revealed: Valve's major TF2 changes PC Gamer's got a load of new info on the major changes coming to Team Fortress 2, which Valve teased everyone with earlier this month. Referred to as a 'large-scale modification' by the developer, it turns out it's unlockable weapons that are set to be made available to each of the game's nine classes.

It'll roll out first for the Medic, which will receive two new items, but Valve will then gradually introduce unlocakbles to the remaining class roster.

"These will be alternative versions of their current loadouts that, once unlocked by earning a certain number of achievements, you can pick and choose from on a new 'Loadout' menu", PC Gamer UK explains.
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Jan 16, 2008
360 News | Team Fortress 2
Jan 16, 2008 Valve has revealed tweaks in the pipeline for Team Fortress 2 classes in the wake of news that the developer plans "a large scale modification" to the core of the game. According to Valve's Robin Walker, the Pyro is set to receive an important boost and the developer's tinkering with the Solider too. "We are indeed investigating Soldier changes, and one of the changes we're trying out is focused on making Soldiers a little more careful firing their rockets at point blank ...
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Jan 14, 2008
360 News | Team Fortress 2
Jan 14, 2008 Two new Team Fortress 2 maps that are being created by Valve may not be released for Xbox 360 and PS3. ShackNews reports that the developer has told them that the maps are "undecided" for the consoles. But they will definitely release on Team Fortress 2 on PC. One of the new maps remains a mystery, however the other is a remake of Badlands, which players of Team Fortress Classic will be familiar with. Valve additionally expects to ship other TF2 content before the two maps ...
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Jan 11, 2008
360 News from N4G | Team Fortress 2
360 - Team Fortress 2 - New TF2 Maps, Achievements and 'Large Scale' Gameplay Shift Within 2 Months Two new maps for Valve's Team Fortress 2 will hopefully arrive within the next two months, the studio has informed Shacknews.

One of the new arenas is a remake of Team Fortress Classic's Badlands map, with an emphasis on more vertically-oriented gameplay due to the presence of control points on towering spires.

"Our estimate is that both these maps should be out within the next 2 months," Valve employee Robin Walker told Shacknews. "We expect to ship other new content before that."
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Dec 12, 2007
360 News | Team Fortress 2
Dec 12, 2007 Valve Software is set to release new maps for Team Fortress 2, the team-based multiplayer sequel featured in The Orange Box. Shacknews reports that the developer plans to release the maps individually for PC and in a map pack for TF2 on Xbox 360. As yet there's been no mention of the maps releasing for the PS3 version. Quite what the maps are and precisely when they'll be released also has yet to be announced. In related news, a patch for Team Fortress 2 on Xbox 360 that ...
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Dec 10, 2007
360 News | Team Fortress 2
Dec 10, 2007 Valve's art director on Team Fortress 2 reckons games have a long way to go when it comes to art style. "I think video games are at such infancy in terms of art style, actually developing it. We're dealing with 4000 years, really, of art and conceptual design," Moby Francke told Gamasutra. "For it really not to be utilized, and for the industry to basically dwell in a certain type of genre, which has been around the 1980s up to present time - it's pretty much all they're ...
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Oct 17, 2007
360 News from N4G | Team Fortress 2
360 - Team Fortress 2 - Play Team Fortress 2 with Valve this Friday The event kicks off on Friday at 6 p.m. EDT, and Gametab has provided a full list of gamer tags after the break if you want to take part.
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Oct 16, 2007
360 News from N4G | Team Fortress 2
360 - Team Fortress 2 - Valve Aware of TF2's Xbox Live Lag Team Fortress 2, part of Valve's epic The Orange Box compilation that was released last week, is experiencing some serious lag issues on Xbox Live. The vast majority of complaints stem from gamers attempting to participate in more competitive 6v6 or 8v8 matches, where "connection to host lost" messages became common place or gameplay rendered completely unplayable by never ending lag.

Valve realizes things are amiss, however, and told 1UP the studio has already dispatched a title update to Microsoft. Unlike the PC world, patches are not immediate and the hopeful remedy has to make the rounds through Microsoft's certification process and through the Xbox Live pipes. Valve anticipates the title update will arrive in gamers' hands either sometime this weekend or early next week, but no specific date is available.
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