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13 May 2008
360 News from N4G | Gears of War
360 - Gears of War - Gears of War 2 features weapon specific executions X3F writes:

"After digging through today's new Gamer's Day Gears of War 2 press kit, on what we initially thought to be an unsuccessful mission to find something new, we stumbled across an interesting feature reveal. Listed on the official GoW2 May 2008 fact sheet comes mention that the "overall tone of 'Gears of War 2' is more badass - replete with new weapon-specific executions, chain saw duels and shocking boss fights." Weapon specific executions? SUH-WEET! Maybe that's why the recently released gameplay video didn't show the option to curb stomp Locusts which lead us to think neck-snapping replaced the iconic foot to the back of head, head to the curb move. We can only imagine what other weapon specific executions will be included when Gears ships and what twisted execution the crew over at Epic will think up for the torque bow..."
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30 Apr 2008
360 News from N4G | Gears of War
360 - Gears of War - Gears Of War Crimes Court Finds 2006 Locust Horde Massacre Justified An independent group holding a Gears of War Crimes Tribunal at the Coalition of Ordered Governments headquarters Wednesday to assess whether Delta Squad members Colonel Hoffman, Marcus Fenix, and Dominic Santiago had committed atrocities against the Locust Horde found the three super-soldiers' actions justified.
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23 Apr 2008
360 News from N4G | Gears of War
360 - Gears of War - LIVE Activity for week of 4/14 These lists are based on global unique users connected to Xbox Live or in the case of Arcade, full versions purchased this week. Here are the top 3 for each charts, see the source for the complete top 10 list.

Xbox 360 Top Live Titles:
1. Call of Duty 4
2. Halo 3
3. Gears of War

Top Arcade Titles:
1. Ikaruga
2. Battlezone
3. Brain Challenge

Original Xbox Top Live Titles:
1. Halo 2
2. Star Wars: Battlefront 2
3. Battlefield 2: Modern Combat
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23 Apr 2008
360 News from N4G | Gears of War
360 - Gears of War - 10 Questions for Epic's CliffyB Gamedaily.Biz writes: "We are happy to reveal that our next 10 Questions column will feature Cliff Bleszinski, lead designer on Gears of War. Start sending in your questions!

Our award-winning 10 Questions series (ok, so it's not award-winning, but it should be!) is on a roll. We've featured EA Chief Executive John Riccitiello, Ubisoft boss Yves Guillemot and just recently Microsoft Game Studios' Corporate VP Shane Kim. Now we're proud to announce that our next candidate is Epic Games' Cliff Bleszinski (or CliffyB for short)."
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19 Apr 2008
360 News from N4G | Gears of War
360 - Gears of War - GeoW Comic Book Announced, No GeoW 2 Demo The success surrounding the popular Xbox 360/PC shooter Gears of War has led to the creation of a comic book based on the game's universe. It's officially been confirmed that DC Comics partnered with Epic Games to publish a Gears of War comic book series, which is "slated to debut from DC's WildStorm publishing imprint in October." More details will be uncovered soon.

As for the second installment in the shooter series -- a.k.a. Gears of War 2 -- Epic revealed that they won't be releasing a demo before the full game hits stores.

"[There are] no plans for a demo," associate producer Tanya Jessen told Shacknews. "The reason being that it's been such a fast turnaround. A two year production cycle, for a game of this caliber, is really short."

In relation to game-inspired comics, the well-known publisher DC Comics also recently revealed that its going to making a comic book series based on the upcoming game Prototype.
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18 Apr 2008
360 News from N4G | Gears of War
360 - Gears of War - Gears of War surprise hidden in 360 UT3 Mark Rein, vice president of Epic Games, has told VideoGamer.com that there is a hidden reference to Gears of War in the 360 version of FPS Unreal Tournament 3.

"The game (Gears 2) is spectacularly good," he told VideoGamer.com. "I'm not committing to any features. In the mean time, buy UT3. There might be a surprise in UT3 that's Gears related. Just saying. In the 360 version. You'll have to buy the game and find out."
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14 Apr 2008
360 News from N4G | Gears of War
360 - Gears of War - PS3/360: Five High-Def Titles For Your Game Console The Xbox 360 and the Playstation 3 have brought HD gaming into the mainstream. After years of High-Def in the living room being a hazy concept that really only affected A/V aficionados, the more technologically inclined, and the affluent, these videogame machines have made HD Gaming as simple and affordable as "plug n' play." But as with any consumer device, the hardware, for all its potential, is just that - untapped potential. What really brings out the true worth of the machine is the software that goes into it, and how it utilizes the power built into its system architecture.
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31 Mar 2008
360 News | Gears of War
The film adaptation of Epic's Gears of War has been slated for release in 2010. "We've got our script on and a director we're about to attach. We'll hopefully make that early next year for the summer of 2010," Twilight producer Wyck Godfrey has told ComingSoon.net. It was revealed in March 2007 that New Line Cinema has nabbed the rights to a Gears movie, with Stuart Beattie handling the script. Beattie later described the Gears movie as being ...
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14 Mar 2008
360 News from N4G | Gears of War
360 - Gears of War - Gears of War Hits 5 Million in Sales for the Xbox 360 Epic Games's Gears of War has sold over 5 million copies worldwide for the Xbox 360. Becoming the 3rd game for the console to hit the 5 million mark.
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14 Mar 2008
360 News from N4G | Gears of War
360 - Gears of War - High Moon's O'Connor Talks Unreal Engine 3 PS3 Issues , Gears of War As part of an in-depth new Gamasutra interview, High Moon VP Paul O'Connor (The Bourne Conspiracy) has been discussing Unreal Engine on PlayStation 3 and Gears Of War's impressive behind-the-scenes structure.

Vivendi-owned High Moon, which previously worked on Darkwatch, are currently preparing the Unreal Engine 3-utilizing action title The Bourne Conspiracy for Xbox 360 and PlayStation 3.

So, when asked: "Do you have anything to say about the development process on doing multiplatform games?", O'Connor explained of the development process:

"We needed a lot of support on Unreal to make it run on the PlayStation 3. We got caught in the same crunch as everybody else when [Epic] finalized Gears [Of War], so that definitely slowed down the PS3 support at the time.

But, that being said, the guys have done extraordinary work with the PS3, and it's just about ready to pipeline."
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