From GAMER.tm: "Gamers in Belgium and Holland will be paying more than other European countries for Banjo Kazooie Nuts & Bolts and Viva Pinata: Trouble in Paradise, due to the cost of translating both games.
When MundoRare yesterday asked Rare about Nuts & Bolts' European release, the answer they gave was "around a week after the US' release." Thankfully someone over there saw it differently for you guys, and today MundoRare got a new answer.
Advanced orders for Microsoft Corp.'s Banjo-Kazooie: Nuts & Bolts for the Xbox 360 upon availability at Amazon.com this week.
Addict Gaming Writes ""A Marketplace demo? Yes," lead programmer Salvatore Fileccia told Eurogamer when they visited their studios last week for a Banjo-Kazooie: Nuts & Bolts hands-on preview, published today. "We've got various different ideas. I think all the leads on the team all have their own idea what the demo should be, and it obviously makes sense for the demo to happen before the game ships. We all feel that it's essential because the game is so different.""
Ready your spring-loaded propeller boat and fasten your seatbelt, "Banjo-Kazooie: Nuts & Bolts" is hitting U.S. store shelves on November 14, and pre-orders begin today. For the retail price of $39.99, those who pre-order at participating retailers will get in on all the Banjo fun right off the starting line, and as a special bonus, will also receive a free download code for the original "Banjo-Kazooie," launching on Xbox LIVE Arcade later this fall.
From CVG: Banjo-Kazooie dated Nov 14 but if you pre-order before Nov. 14 you get Xbox Live Arcade game free and first.
The german Games Convention of Leizpig has progressively gained relevance as one of the main events of the gaming industry each Summer to the detriment of the dying E3. And despite Rare not likely showing anything new, this year Rare will find it the perfect place to deploy all their offerings for this Fall, including updated versions of the recent demos from the American showcases.
"MundoRare has confirmed through different insider sources that, apart from Banjo-Kazooie XBLA, external developer 4J Studios is also working on its sequel, Banjo-Tooie, which will hit our consoles sometime in the future.
Endsights writes:
Speaking to VideoGamer.com at Develop last week, Rare senior software engineer Nick Burton, an employee at Rare for over 10 years, has revealed that when talking about the studios' owned intellectual property "there's a good chance of seeing any of it again".