Quantcast

Half-Life 2: Episode Two




25 Mar 2009
360 Feature | Half-Life 2: Episode Two
360 - Half-Life 2: Episode Two - 100 reasons fanboys hate shooters Cue the banjo! It wouldn’t be the Week of Hate without our trademark “100 Reasons” videos. In case you missed it, last year we targeted game platforms. So this year we thought we’d change it up and go after a few popular genres. Up first, the ubiquitous shooter. ... » Read More
15 Aug 2008
360 Feature | Half-Life 2: Episode Two
We’re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2’s Garry’s Mod, we cited the “why the hell not” clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic ... » Read More
17 Jan 2008
360 Feature | Half-Life 2: Episode Two
David Speyrer was interviewed for his job at Valve on the day the original Half-Life went gold in late 1998. He started working there soon after, just as Half-Life 2 began its lengthy development. Since then, hes risen through the ranks from programmer to project lead. Now, David talks us through some of the processes that led to Half-Life 2: Episode Two being the remarkable game it is. Warning: if you havent played Episode Two yet, there are spoilers ahead. Has Episode Two taken you anywhere ... » Read More
9 Oct 2007
360 Feature | Half-Life 2: Episode Two
Oct 9, 2007 The Orange Box goes live at 12:00 am Pacific Time on Oct 10, and 8:00 am in the UK. If you're on the beta now, prepare to own some noobs when the great unwashed come flooding in. And if you haven't preordered, you're going to need a headstart. Either way, it's time to brush up on a few of the lesser-known factors in the TF2 ... » Read More
26 Jul 2007
360 Feature | Half-Life 2: Episode Two
Having written sci-fi and horror novels such as Dad's Nuke, The Orchid Eater and The 37th Mandala, Marc Laidlaw joined Valve in 1997 during the development of the original Half-Life. He's a charming guy, and given the opportunity to speak on his specialist subject, he does so perceptively and at great ... » Read More
18 May 2007
360 Feature | Half-Life 2: Episode Two
Back in 1996, two Microsoft executives quit their spectacularly high-paid jobs, formed a games company and made the best game ever. Twice. They didnt like the way retailers were throttling the industrys creativity, so they cut them out. They did what a lot of mod teams were doing, they hired them. They published any game they liked through their digital distribution network, however commercially risky, and saved several independent developers in the process. Their revolution was so successful ... » Read More
The Knowledge

Half-Life 2: Episode Two

Genre: Shooter
Expected release date: Winter 2006
Published by: EA GAMES
Developed by: Valve
9 AWESOME
Read the review
Sam & Max Beyond Time and Space
360 Review
25 Nov 2009
Tower Bloxx Deluxe
360 Review
25 Nov 2009
Gyromancer
360 Review
23 Nov 2009
Tony Hawk: Ride
360 Review
23 Nov 2009
LEGO Rock Band
360 Review
20 Nov 2009