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Ghostbusters The Video Game


Ghostbusters 3 is here - and you get to star in it

Words: Justin Towell, GamesRadar UK

You may have noticed by now that destruction plays a major part in proceedings. You're not wrong. If half the fun is gleaned from the dialogue and spooky goings-on, the other half has to be from the destructible environments.

We're talking libraries where every single book on the shelves is a separate physics object. Sure, some things can feel a bit too light at times, with massive bookcases bouncing off characters' shoulders, but the potential for fun here is huge.


Above: Wanna knock every book off its shelf in the library? Go ahead

For instance, there's a slime mode for your proton pack that allows you to tether any object in the game to another. This isn't just used for fun, either, with some light puzzles requiring you to use the physics and tether mechanic to open up new areas. It works really well, but is pleasantly underplayed. Most of the time you'll be busting ghosts, which is where the meat of the gameplay lies.

Fortunately, there is a good spread of ghosts to capture or vaporise, although a little more variety would have been appreciated. The over-arching plot allows for virtually every kind of ghost you could imagine, especially when things go all 'Night at the Museum'. In one room you'll be fighting characters from the American Civil War, the next you'll be talking on possessed statues of Anubis – the Egyptian jackal-headed god.

All of the ghosts can be scanned, Metroid-style using your PKE meter, with their stats and info added to a database. The PKE Meter also helps you to find the game's hidden collectables and can reveal the whereabouts of hidden ghosts.


Above: You found an 'unruly beard'. That'll be a hidden artifact then

You'll very rarely be facing the undead alone and it doesn't take long to realise your team-mates well-being is more important that yours. You can get knocked out an unlimited number of times, so long as someone's still able to revive you. So keeping your team in action safeguards your own life.

 

"I'm fuzzy on the whole good/bad thing"

Sadly, however, a few videogame limitations do break the spell somewhat. Considering the game was given an extra 6 months or so of polishing time after being dropped by Activision and picked up by Atari, there's a distinct lack of polish in most areas of the presentation. Some cut-scenes look great, but others are a bit stilted – and all of them use low-quality movie clips, despite appearing to use the in-game engine.


Above: No! Don't step on me and send me back to the loading screaaargh!

The other big annoyance (well, apart from not being able to drive Ecto 1 between missions) is that the game has to reload each level when you die. This always takes a ridiculous amount of time if you don't install the game to your hard drive. If you do install, it takes considerably less, but you'll still have to sit through the same gameplay video montage and opening strains of Ray Parker Jnr's classic theme song every time you die. Scenes often start with unskippable dialogue too, so the previously non-repeating dialogue can start to grate.


 
5 Comments
Order Comments: Newest First | Oldest First
Indiana Jones 393  - 5 months 7 days ago 
MUST GET THIS GAME!!!! I've loved the movies my whole life! This completes part of my soul.


FIRST!!!!!
Bossco  - 5 months 7 days ago 
This won't be out in the UK on Xbox until October. Bugger!!
Maxstats69  - 5 months 4 days ago 
So yeah, what about the multiplayer then? You gonna review that as well?
DarkRicochet117  - 5 months 19 hours ago 
Yeah, i was wondering the same, what about multiplayer? - plus i'm a little dissapointed that you can't create your own character for the story, cuz my gf can't get into any video games unless she can play as a girl...(bummer)
irish018  - 4 months 11 days ago 
I thought i was really going to like this game up in till the first fight with the fisherman golem. When i got to the point where you have to pull the ghost out of the golem it wouldn't work. I tryed everything to get it out moving to different positions, changing my angle but nothing would work if anyone help me i would be greatful but until then i through with this game.
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The Knowledge

Ghostbusters The Video Game

Genre: Action
Expected release date: Fall 2009
Published by: Atari
Developed by: Terminal Reality
Multiplayer Modes:
Online
4 player VS
8 GREAT
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