When a publisher drops a game, particularly a game late in development, it puts developers into a bind. They'll end up moving onto other projects while searching for someone - anyone - to come in and publish their product. Sometimes the new publisher just ends up dumping the game in stores with zero marketing. However, the upcoming multi-platform Ghostbusters game seems to have benefited from being dumped by their original publisher.
PSU reports :-
Speaking to videogaming247, Terminal Reality chief Mark Randel confirmed the news that Ghostbusters: The videogame will release in June and declared it will be a "huge Ghostbusters week!"
Atari has told Eurogamer that Ghostbusters: The Videogame will be released in Europe on 19th June.
The long awaited Ghostbusters game now has a solid release date and it looks like the Terminal Reality- developed title will be getting a lot of promotion from its owners Sony. The game is now due for release on June 16. It's also the same day Sony will release the Blu-Ray version of the original 1982 comedy action film, according to The Digital Bits web site.
"Within this announcement is the first official confirmation that Atari plans to release the Xbox 360 and PS3 version of Ghostbusters: The Game "simultaneous" with the Blu-ray Disc release. We take that to mean day-and-date so mark your calendars and save those pennies.
MCV: Atari President says he wants rival's CEO Bobby Kotick to regret letting Ghostbusters go
Kotaku via craiglist writes: "Terminal Reality put out the call for volunteer playtesters to go hands on with Ghostbusters: The Video Game a few weeks ago, giving local folks a chance to play the game months before its release.
VG247: After telling VG247 that "Ghostbusters will be published!" back in August, Terminal Reality boss Mark Randel feels great now that Atari has officially picked up the game and given it a June 2009 release date.
Well, if you're a fan of the movie, like me, you may already know that Ghostbusters is more about jokes then scares, but there also was a creepy side to it. I mean that's what made Ghostbusters, Ghostbusters. And what should make the game any different?
Ghostbusters has always taken a somewhat humorous approach to ghosts and the horror genre, but this could be changing with Ghostbusters: The Video Game, according to one of the game's developers. And, it turns out, that helps explain why the game won't see store shelves until June 2008.
"The company today announced its lineup of games due this coming spring 2009. There are a variety of console and handheld titles on the menu, suggesting that Atari will retain a broad publishing focus going forward. We are particularly interested to see how The Chronicles of Riddick and Ghostbusters turn out, after Atari snapped these franchises up in the fallout of the Vivendi-Activision merger. "
Mcvuk writes, "Resurgent publishing force Atari has made a sack full of announcements at a UK press gathering today, chief of which is the predicted release date for its highly anticipated Ghostbusters title.
A year after the fate of the fan-favorite game was cast into doubt due to the Activision-Blizzard merger, Ghostbusters: The Video Game has finally found a home with Atari.
Ghostbusters; The Video Game, based on the smash hit motion picture franchise, also reunites original cast members to recapture the unique blend of humour and fright that established Ghostbusters as a pop culture sensation.
Variety writes:
Kotaku writes: "We know, he's not your usual source for hot gaming news, but Dan Aykroyd's got a trusting face. That and he's, you know, closely involved in this whole Ghostbusters thing. Speaking with Dallas radio station 105.3 KLLI this morning, the Ghostbusters star said that the currently in-limbo game has been picked up by Atari, and is about "a year away" from being released."
Vivendi Games bought the rights to the PAX badge lanyards way back in January and actually delivered them to PAX in June, two months before PAX 2008 began. Just a few weeks before the show the Activision Blizzard merger became official and the new company decided it didn't want to publish the Ghostbusters game after all, leaving PAX with advertising a game that is currently "between publishers". As PAX head man Robert Khoo stated, ""We didn't have much of a choice as finding an alternate lanyard provider, so we just ran with it." The game is still expected to be released sometime in 2009 but a new publisher has yet to be announced.