Videogamer writes:
THQ has regretfully announced today that three of their major titles will be pushed back in to 2008. Destroy all Humans: Path of the Furon for PlayStation 3 and Xbox 360, Frontlines: Fuel of War for PS3, and de Blob for the Wii and DS were among the titles being delayed.
At a recent press gathering to get some hands-on time with the forthcoming Frontlines: Fuel of War, Frank DeLise (general manager at Kaos Studios, the game's developer) began the event by offering up a sampling of the single-player portion of the game.
Developing a first-person shooter video game that can rival the genre's top-selling hits like Call of Duty is always a long shot.
Today, retired US military commanders told Congress that the Defense Department should prepare for a near-future conflict sparked by global-warming-reduced natural resources. Such a scenario also happens to be the storyline of Frontlines: Fuel of War, a forthcoming multiplatform shooter from THQ, which was delayed today. Coincidence?
The guys at xequted.com gets a hands on preview of the Xbox 360 version of Frontlines: Fuel of War, which is looking great and playing as smooth as a baby's bottom despite it only being in the pre-Alpha stage of development the site reports.
The new issue includes an exclusive interview with Ken Levine, Creative Director of Bioshock, where he talks about the emotions and responses he hopes to evoke in gamers. Alongside the interview is a preview with video and the rest of the issue packs in previews of Frontlines: Fuel of War, reviews of GRAW 2, Bullet Witch, and NBA Street Homecourt, plus a new Community section.