OXM UK writes: "Future wars will not be won by soldiers on the ground, but by radio-controlled cars and helicopters packed with C4 explosives. That's one of many valuable lessons to be learned from Frontlines: Fuel of War, a game where the big guns play second fiddle to the fun techno-toys.
Frontlines: Fuel of War developer Kaos Studios has several job listings on their website that shed light on a new project, including a position that calls for "experience with creating content for XBOX Live and/or PSN."
NaturalMotion, the animation technology company behind the Euphoria Engine, today announced that publisher THQ Inc. has licensed its Morpheme animation middleware for use on future projects, including an unannounced title by Kaos Studios. The publisher recently announced that it has also licensed NVIDIA PhysX technology, which is tightly integrated with Morpheme's character animation to produce dramatic results.
Kaos Studios, makers of Frontlines: Fuel of War, and part of the THQ family is looking to grow. Boasting sales of over one million units in their debut game and the record for most players on an Xbox 360 FPS game, Kaos looks to capitalize on the success.
Console Monster writes: "A new week has begun and so has the new Xbox Live Marketplace content. Today's Xbox Live Marketplace Update is all fully-linked to the PC Xbox Live Marketplace so you can download this content to your Xbox 360 console wherever you are; whether it be at work, school or even at home. Here is the full Xbox Live Marketplace Update for Monday 24th November 2008:
Want to take on heavy metal rockers Slipknot in a little friendly bout of Frontlines: Fuel of War?
KAOS released the latest DLC for Frontlines: Fuel of War today and it's up on XBLIVE right now. You get 4 new maps, a couple of guns and new vehicles. It'll cost you though...800 points.
Console Monster writes: "It's a short Xbox Live Marketplace update today but its pretty sweet for Frontlines: Fuel of War fans as the fourth map pack for the game has been released. Here is the full update for Friday 19th September 2008:
Jolt reports: "Well, well, well. EA and DICE wasted no time in bringing out a much demanded conquest mode for the excellent Battlefield: Bad Company, which had previously only offered a Frontlines-style shifting objective game for the multiplayer. Now THQ and Kaos have responded in kind, offering a 'Conquer' mode for their own multiplayer battlefield game, Frontlines: Fuel of War.
THQ today announced Frontlines: Fuel of War has released a title update enabling all multiplayer maps to support up to 50-player online battles on Xbox Live.
New content for Frontlines: Fuel of War is now available to download from the XBOX Live Marketplace. The content comes in the form of the Frontlines: Boneyard Map Pack containing five new downloadable maps. The free content is available in all XBOX Live regions and weighs in at 162MB. The dashboard description can be viewed below:
We understand how patient you have all been so below is some official news about our downloadable weaponry and maps. As promised here are some screenshots and we hope you enjoy them!
It's Saturday and that means gamesite XGN posts her weekly European Xbox Live Marketplace Roundup. Unfortunately it's not a big list like last week!
Here is the XBOX Live Marketplace Update for Thursday 10th April 2008:
Live 360 Writes:
TVGB: "Welcome to another giveaway here at That VideoGame Blog. Since this is our third one, it's only appropriate that we're looking to get rid of three games this time around as well."
Here is a brief but rather interesting XBOX Live Marketplace update for Thursday 13th March 2008:
If you have played Frontlines: Fuel Of War, you would know that even though the multiplayer is really fun, there are some problems.
The GGL Global Gaming have today announced a Frontlines: Fuel of War 4v4 tournament for Xbox 360 players...
There's a new number one in the Xbox 360 charts, knocking Devil May Cry 4 down the list...