We’re on to you. We’ve noticed you casting a roving eye over recent announcements of price cuts, seen you ogle the unveiling of lithe younger models. Yes, even you, 360 fanboy, the one who said the PS3 had no games. We caught you looking longingly at LittleBigPlanet’s Sackboy, imagining the things you would do to him if only you could get him online. ...
» Read More
There’s something very special about the process of old-fashioned, frame-by-frame, 2D animation. In the old days, the only way to get your animated character to wave his or her arm was to spend hours upon hours painstakingly crafting each frame and constantly readjusting your work to make sure everything flowed correctly. Now you just set a couple of keyframes and let a computer do it all for you. ...
» Read More
The Top 7... 2008 games we can't stop playing - Really makes you wonder why 2009 even bothered.
The 15 worst-reviewed games of the past 15 years - Of course we've got audio from the shittiest standouts.
And more...
...
» Read More
For decades, the San Diego Comic-Con (SDCC) was only known as the best place for avid comic fans (aka virgins) to waste tons of money on more comic books than they needed. But in the last 10 years, other bits of geekery have been seeping in, including anime, Dungeons & Dragons and even videogames. ...
» Read More
Unless you’re an eagle-eyed bargain hunter, the price of videogames can put a serious dent in your finances. Here in the US, $60 a pop means the game in question needs to offer hours of content to offset the steadily increasing cost. ...
» Read More
Whether you think games are art -- a nebulous, easily dead-ended debate -- or not, there's no denying that a helluva lot of art goes into making games, at the very least. But with so many governing channels to go through in the creative process, many bigger-budget games become more researched and focus-tested in their appeal, shorn of any greater risks they might have once taken -- aesthetic or otherwise -- along the way. ...
» Read More
This week marks the beginning of the end for the 2008 holiday season, and by now, you probably either can’t wait for Christmas to get here, or you’re desperate for the whole ridiculous carnival of insane consumerism to be over for another year. Whatever your case, now is as good a time as any to take a deep breath and remember that, yes, there are other holidays out there. ...
» Read More
Sites like ours thrive off listing the most important details in all of gaming culture. Like a lot, I mean. Though, as professionals, we can occasionally get just as discouraged as any reader over another site’s glaring omission. Take for example when we took in Edge Online’s 50 Greatest Gaming Innovations piece from last year. Stealth, cutscenes, bloom lighting - fine... but where are the farts, dammit?! ...
» Read More
Say hello to our brand-new TalkRadar template! Now each and every podcast has its own page, making it searchable and comment-able for our everlovin’ fanbase. This week we welcome Scott Butterworth from PlayStation: The Official Magazine, discuss dudes who look like chicks and answer more questions from the listeners. ...
» Read More