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Burnout Paradise




3 Oct 2007
360 News | Burnout Paradise
Oct 3, 2007 It seems like we've been waiting forever for the first "proper" Xbox 360 and PS3 Burnout to turn up, and to prove that it is in fact still in development EA's thrown and handful of fresh shots in our laps. Now heading for release in 2008, EA sends word that Paradise supports Sony's new Dualshock 3 rumble controller, as well as the PlayStation Eye and 360 Vision camera. Apparently this is so you can grab snapshots and collect Mugshots of friends while they race, which sounds ... » Read More
22 Sep 2007
360 News from N4G | Burnout Paradise
360 - Burnout Paradise - EA reveal new Burnout Paradise features - rumble, easydrive and PS Eye EA Press Release:

"Burnout Paradise will have you feeling every bump, crash, scrape, and collision using Sony's new Dualshock 3 Wireless Controller with rumble feature for the Playstation 3 . The EasyDrive online friends list keeps the action flowing on the Playstation 3, as players get into a challenge with three easy taps of a button. Once the competition heats up, players can grab snapshots as they rip through opponents and collect candid Mugshots of friends and foes alike using the Playstation Eye. The Xbox 360 version of the game features Mugshots using Xbox Live Vision."
» Read More N4G
7 Sep 2007
360 News | Burnout Paradise
Sept 7, 2007 The latest shots of Burnout Paradise, the fifth title in the racer-come-smash-em-up series due to be released for 360 and PS3 later this year, have just skidded onto our screens, and they look incredible. Our hands-on earlier this year, proved to us that the crashes will be the cause of more than a few heart-stopping moments, and you can imagine the carnage that would ensue after these turbo-charged gas-guzzlers smash into a wall at over 100mph. Criterion's creative director, ... » Read More
10 Aug 2007
360 News from N4G | Burnout Paradise
360 - Burnout Paradise - Video Games: Electronic Gaming Expo winners named; Penny Arcade next Jon and Chip Carter of Tulsa World give their breakdown of the latest news happenings in the world of gaming. They let us in on the best of show winners from this year's E3, the happenings at the upcoming Penny Arcade Expo, the Square-Enix Fan Festival 2007 and the first North American winner of the professional Championship Gaming Series.

More after the jump...
» Read More N4G
31 Jul 2007
360 News from N4G | Burnout Paradise
360 - Burnout Paradise - Game Critics Awards: Best of E3 2007 Winners The votes have been tallied and the Best of E3 2007 Winners have been announced.

Rock Band with 3 seperate votes took first...just barely ahead of Mass Effect who placed second with 2 votes. However, the surprise comes with the games that took the rest of the places:

Bioshock
Burnout Paradise
Call of Duty 4
Crysis
Halo 3
Killzone 2
LittleBigPlanet
Madden NFL 08
The Legend of Zelda: Phantom Hourglass
Virtua Fighter 5
World in Conflict

Gamecriticsawards.com even broke down the tally further and the console with the most wins was...Xbox 360 (acquiring 11 wins), followed in second by the Playstation 3 (aquiring 8 votes). Third place was the PC (with 4 votes), and tied for fourth was both the Nintendo Wii and Nintendo DS. Oddly enough, the PSP was last...not even getting one game on the list this year!
» Read More N4G
19 Jul 2007
360 News from N4G | Burnout Paradise
360 - Burnout Paradise - Downloadable 'neighbourhoods' for Burnout Paradise While chatting to Criterion's Alex Ward, Gameplayer unearthed some goss on the developer's plans for downloadable content with upcoming crash-fest Burnout Paradise.
» Read More N4G
11 Jul 2007
360 News | Burnout Paradise
Wednesday 11 July 2007 There's one game that excites us more than any other at this year's E3. And, perhaps surprisingly, that game is Burnout Paradise, the open-world chassis-busting racer from excite-o-maestro developer Criterion. This fresh footage should have you feeling the same way. See, while we love finally seeing Killzone 2 in action, or getting our hands dirty with Mercenaries 2, nothing quite gets us panting like Burnout does. It must be something about the no-holds-barred crashes. ... » Read More
28 Jun 2007
360 News | Burnout Paradise
While we're grateful that we've got some hot new shots showing off some nifty looking vehicles from PS3 and Xbox 360 racer/crasher, Burnout Paradise, what we really want to see is some bad-ass wreckage. Check out all the spanking new screens in our Burnout Paradise gallery. As fans of the series will know, Burnout is all about spectacular spark storms, deliciously satisfying slo-mo pile-ups and zen driving at faster than the speed of methamphetamine. But while we've seen swift glimpses of the ... » Read More
28 Jun 2007
360 News from N4G | Burnout Paradise
360 - Burnout Paradise - New Burnout Paradise Details Official Plystation Magazine have published a rather interesting preview of Burnout Paradise in their July Issue (007). The preview reveals LOADS of new information regarding features of Burnout Paradise for the PS3. Below is a rundown of what to expect in Paradise.
Paradise City is 70 kilometres square.
No more huge yellow markers directing you where to go, instead players will have to use the on-screen map (which shows the objective but not the route) to find their way.
Introduction of a handbrake.
The Playstation Eye or Eyetoy will be used to capture a picture of the opponent you just took down and also to capture your image as you take them down.
» Read More N4G
30 Apr 2007
360 News | Burnout Paradise
Burnout 5 on PS3 and Xbox 360 has been officially named Burnout Paradise and we've got new screens and a rather snazzy trailer of the game in action to show you. New info has also arisen regarding Crash mode, which was dropped from the recent Burnout Dominator on PS2. Next-gen crashing is all about air and momentum. How high and how far can you go? And how many things can you hit along the way? According to Alex Ward, creative director at Criterion Games, you'll be able to hit a ... » Read More
30 Apr 2007
360 News from N4G | Burnout Paradise
360 - Burnout Paradise - Burnout 5 is Paradise IGN reports that the new trailer and a handful of screenshots accompany the press release for the recently titled Burnout Paradise and the game is scheduled for release this winter on the PlayStation 3 and Xbox 360.

Turning to the trailer and screens it's apparent that the game has a phenomenal lighting engine with an immense draw distance and busy streets. Burnout Paradise will certainly be the prettiest Burnout we've ever seen, and Criterion promises it'll also be the most brutal.
» Read More N4G
25 Apr 2007
360 News | Burnout Paradise
Our friends at UK sister mag Xbox World 360 uncovered some delicious tidbits for the next iteration of property damage-simulator, Burnout. Criterion producer Alex Ward is feeling confident that the next Burnout will be a true evolution: “To us, what next-gen means is really making a completely different game experience than ever before. In the past our games have been racing games, very linear, the players been restricted by loops, laps, modes, menus that weve tried to remove. Weve just ... » Read More
17 Apr 2007
360 News from N4G | Burnout Paradise
360 - Burnout Paradise -   Burnout 5, main focus on PS3 version The Criterion team said that the PS3 version will have 1080p, and the SIXAXIS controller will provide more control options that the 360 doesn't have. Imagine steering your crashed car with your SIXAXIS. Just thinking out loud.

Also the PS3's advanced processing capabilities are perfect for the many physics intensive crashes in Burnout 5. Both versions will feature camera support during game play.
» Read More N4G
4 Apr 2007
360 News | Burnout Paradise
Best be quick getting a look at these screens, as they've already been pulled from GamePro's website but remain on another for the time being. Little is known about the fifth installment of Criterion's aggressive racer on 360 and PS3. But we do know it'll be a much more open experience than ever before and the HD Eye Toy and Vision Cam will play some part in gameplay. How do we know this? We sat down with director of design Alex Ward, which you can read more about here. The first screens ... » Read More
27 Mar 2007
360 News | Burnout Paradise
Burnout Dominator may have just been released on PSP and PS2, which is a great game in its own right, but our eyes are on Burnout 5, the series' debut on PS3 (and second installment on Xbox 360). Little is currently known about the direction Criterion is taking the series, but Criterion's director of design, Alex Ward, recently revealed some nuggets of new information. When describing what direction Criterion is taking with Burnout 5, Ward explained, "How you use the controller is key, how you ... » Read More
27 Mar 2007
360 News from N4G | Burnout Paradise
360 - Burnout Paradise - Burnout 5 to feature PS3 HD Eyetoy and 360 Vision Camera Burnout Dominator may have just been released on PSP and PS2, which is a great game in its own right, but our eyes are on Burnout 5, the series' debut on PS3. Little is currently known about the direction Criterion is taking the series, but in an exclusive chat with CVG, Criterion's director of design, Alex Ward, revealed some nuggets of new information.

When describing what direction Criterion is taking with Burnout 5, Ward explained, "How you use the controller is key, how you play the game online, how you use the HD Eye Toy and the 360 Vision Camera online is really important."
» Read More N4G
5 Jan 2007
360 News | Burnout Paradise
Criterion has finally unveiled the first incredible screens for its next-gen Burnout sequel, Burnout 5, giving us a glimpse at the riotous racer's crash technology, world map and typically beefy-looking vehicles. Hit the Images tab this second to treat your eyes to the wonder show. The overhead map shows a cityscape spanning a huge environment that swoops over mountains, coastal roads and city streets in an impressively freeform style, while the crash slideshows give a delicious snapshot of a ... » Read More
25 Oct 2006
360 News | Burnout Paradise
Burnout 5 will be "like nothing you've ever seen before and better than any car crash in the movies," according to developer Criterion's creative director, Alex Ward, who says that the open-world racing game will have collisions so dramatic they will "rip the car in two." Ward explains that "it's all about how many bones are in the car. In the last games we made, we were able to have 12 or 15 pieces of metal come out of the car" in Burnout's crash sequences. "This time we're looking at 90 to ... » Read More
25 Oct 2006
360 News | Burnout Paradise
Wednesday 25 October 2006 Burnout 5 will be "like nothing you've ever seen before and better than any car crash in the movies," according to developer Criterion's creative director, Alex Ward, who says that the open-world racing game will have collisions so dramatic they will "rip the car in two". Ward explains that "it's all about how many bones are in the car. In the last games we made we were able to have 12 or 15 pieces of metal come out of the car" in Burnout's crash sequences. "This time ... » Read More
29 Aug 2006
360 News | Burnout Paradise
EA announced today that its enslaving Criterion Games for yet another iteration of the famed car-crushing racer Burnout. In this latest installment (currently called Burnout 5) menus are completely eschewed in favor of an open, seamless city where the only thing that will limit the carnage is your imagination and the structural integrity of your automobile. Touting the virtues of the next-gen hardware, Criterion exclaims that Burnout 5 will offer the most brutal smashups in the series' ... » Read More
The Knowledge

Burnout Paradise

Genre: Racing
Release date: 25 Jan 2008
Published by: Electronic Arts
Developed by: Criterion Games
Franchise: Burnout
Multiplayer Modes:
Offline
1 player SOLO
Online
8 player VS
9 AWESOME
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