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Braid - Xbox Live Arcade

Also known as: Braid



Nov 16, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Indie Games Discussed in New York Times Indie games received some nice coverage last Friday courtesy of a New York Times article that discusses how indie game developers have managed to make a mainstream splash.
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Oct 27, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid's Next Game To Use Project Natal? Jonathan Blow, the well known master mind who made Braid is making a brand new game. A game that will be using Project Natal for the Xbox 360.
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May 20, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid Now Available For Mac Mac users don't always get all the games that come to the PC but today they've received a damn good one. Time manipulator platformer Braid is now available through digital distribution platform Greenhouse and will hit other services soon.
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May 8, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Exclusive info about Braid 2 OXM UK writes: "The Braid development blog has posted up 'exclusive info' about Braid II.

And... it's not genuine. Obviously. If the GameInfarcer header for the magazine cover doesn't give it away, then surely the fact that Tim is now ripped, packing a rocket launcher and has his tie around his forehead as a bandana is a give away?

Still, it's good for a chuckle. We do wonder what Braid II would be like if it went down this path though. Hmmm..."
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May 7, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - The Path Dev: Braid Is Not a Game Michaël Samyn of Tale of Tales, the developer of The Path, an art game that some people said isn't a game, is taking that same observation and making it about his indie peers. Games like Braid and Everyday Shooter, he wonders, maybe aren't games at all.
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Apr 25, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Microsoft Refunds Overcharged Braid Purchases TGS writes: "If you were one of the many who purchased Braid on Xbox Live during the "Deal of the Week" promotion you may have been wrongfully billed an extra 400 Microsoft Points."
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Apr 22, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid Soundtrack revealed, now available A soundtrack for the indie platformer Braid has appeared on Magnatune and is now available for purchase and download.
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Apr 15, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid level editor released Braid creator Jonathan Blow has released a level editor for the PC version of his quirky puzzle-platformer Braid.

Replying to chatter on the Steam forums, Blow explained on his blog, "I know that people are starting level creation threads in some places like the Steam forums, but I thought I would post some initial editor information in a very public place like this... people can ask questions here and I will answer them."
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Apr 14, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid gaining map editor, photoshop tool Braid creator Jonathon Blow has revealed that a map editor and image tool will be added to the popular puzzle game.
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Mar 28, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - UGO GDC 2009: Braid Dev Calls Out Large Dev Teams UGO writes: "Jonathan Blow, the man behind the XBLA hit Braid, took the contrarians stance in a GDC session titled "Braving the Stormy Waters of XBLA and PSN." The panel, which featured Vlad Ceraldi of Hothead Games, Mike Mika of Other Ocean and Kraig Kujawa of Capcom, seemed perfectly intent bemoaning the troubles with downloadable game development, but Blow refused to play along."
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Mar 25, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid cost 200k to produce, Blow reveals At the GDC panel discussion "Braving the stormy waters of XBLA and PSN: Smaller is NOT Easier." Jonathan Blow revealed it cost him $200,000 to produce his hit puzzle game Braid.
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Mar 18, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid has been "very profitable" for creator NowGamer: Indie dev Jonathan Blow has said that his hit platformer Braid has proved surprisingly profitable, but that his next game will be "different in almost every way"
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Mar 15, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Win Wine And Braid On PC. Be Pretentious. Negative Gamer write:

"... post a comment below. Your comment can be text, a video or a link to an image or some other creation of yours. Whatever you submit has to be your own work and must argue either for or against the statement "Braid is Art". Whoever submits the most pretentious comment wins."
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Feb 23, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid price cut to 800MP for a week, more cuts coming DarkZero: During his latest weekly podcast, Major Nelson has confirmed that Microsoft will be kicking of a new 'Deal of the Week' promotion starting tomorrow (Feb 23rd). The deal will see many downloadable items from the Xbox Live Marketplace get their price cut for a week.

These sales will only be available to Xbox Live Gold members. Feel free to bitch now if that annoys you.
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Feb 18, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid PC coming to three different online distributers in March Gamezine: Braid will release on March 31st for PCs.

Jonathan Blow's Xbox Live Arcade game Braid will make its way to PCs next month on the 31st, sufficiently avoiding the stuffed holiday channel.

Publisher Stardock will be releasing the title over its digital games service Impulse with pre-orders already being accepted.

Although we're unsure of the UK's price, the game will retail for $19.95 in the States, a little more than the Xbox 360 version. As for system requirements, if you have a PC as powerful as a desktop GeForce 6800 you should be fine.

So what if you don't want to use Stardock's Impulse service? Well the game should be coming to the more popular Steam, with Blow making it clear that he hasn't signed an exclusivity deal with Stardock.
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Feb 9, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - LittleBigPlanet, Braid, Left 4 Dead lead game developers choice award finalists Gamasutra writes:

"Media Molecule's LittleBigPlanet leads the nominees for the ninth annual Game Developers Choice Awards with seven nominations, organizers have revealed.

Number None's Braid follows closely with five nominations. Among the nominations for LittleBigPlanet is the coveted Game of the Year award.

Other nominees for that category include Fallout 3 and Left 4 Dead, each of which received a total of four award nominations; Rockstar North's Grand Theft Auto IV, which earned a total of three nominations, and Lionhead Studios' Fable 2. Winners will be honored at an awards show taking place during the 2009 Game Developers Conference."
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Jan 26, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Jonathan Blow: About the WGA's Video Game Writing Awards Now gamers know why "Braid" wasn't nominate for one of the Writers Guild videogame awards.

Creator Jonathan Blow puts a good old fashioned beatdown on the WGA videogame awards on his blog, calling them "a membership drive masquerading as an award ceremony."

His reason is that, to be eligible, the credited writers of games have to join the WGA's videogame writers caucus. It only costs $75, but as a matter of principle, Blow, who notes he's not at pro- or anti-union (after all he is self-employed) thinks this is not the way to recognize the best game writing.
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Jan 25, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid Creator Now Working on 2D RPG? Kotaku: "That's one nugget in a four-page interview Jonathan Blow gave to Gamasutra. But he's not sure if he'll end up finishing it:

"My newest game I started is looking very promising. I'm very excited to do it. But if the patterns of history continue, then I may not be working on it a month from now, so I don't want to start telling people about it," he said. While he said it's a 2D role-playing game, it sounds like his project schedule can get turned on its head at any time, and he'd ending building "a Pac-Man clone or something." Yes, but it would certainly be the most critically acclaimed Pac-Man clone or something, that's for sure.
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Jan 13, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - TGR's Daily News Roundup: January 12, 2009 Violence, murder, and Queen-referencing RPGs - it's been an interesting day. TGR reads off the news so you don't have to.
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Jan 12, 2009
360 News from N4G | Braid - Xbox Live Arcade
360 - Braid - Xbox Live Arcade - Braid Developer Is Giving Away Free Copies of His Game As a celebration for the debut of the Braid dashboard theme, Jonathan Blow has decided to give XBOX 360 players a chance to win free copies of his critically acclaimed game.

Braid is a mind bending 2D platform puzzle game where the main gameplay mechanic is time manipulation.
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The Knowledge
Braid - Xbox Live Arcade
Braid - Xbox Live Arcade

Genre: Puzzle
Release date: Aug 6, 2008
Published by: Microsoft
Developed by: Number None Inc.
Multiplayer Modes:
Offline
1 player SOLO
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