This is how you fire a banana shot in Worms: A Space Oddity. First, you awkwardly position your worm into place using the D-pad. Then, you press the minus button (yes, the minus button) to access your weapons menu. But - oh no! - Team 17, wacky as they are, have dressed everything up in a rather confusing space-related theme, so you spend the next 45 seconds gingerly wobbling from one crudely drawn menu %26lsquo;picture%26rsquo; to another. Hold up - did we say 45 seconds? Because the default 30-second time limit is now up. Please sit back, relax and mutter under your breath as the CPU shoots you in the face.
Right. It%26rsquo;s your turn again. Select your weapon, and aim using the D-pad. Now, tilt the remote vertically to determine shot strength. Press B to fix your level (are you still with us? It%26rsquo;s no easier to understand when actually playing it), release your shot and watch as your shot flies%26hellip; straight into the ocean. Picture the above sequence, or similar, ten times in a row and you%26rsquo;ve just imagined up a typical Space Oddity game.
While you do get better at it (and Worms is a traditional lunchtime fave, so heaven knows we tried), it never becomes second nature, thus taking away what is until now undoubtedly Worms%26rsquo; biggest asset - its accessibility.
We have sympathy for Team 17 because, on paper, the concept of replicating the weapons%26rsquo; motions is a good %26lsquo;un. And individually, they all make sense. You turn the remote horizontally and plunge it down to activate the dynamite. You guide homing missiles around using a cursor on screen. You thrust up to activate the Astro Punch. But put it all together and the whole thing devolves into a disjointed mess.
It%26rsquo;s not even like you get a decent game of Worms as a reward for persevering with it - the decision to substantially increase the range of the explosions is a disaster. Games rarely last more than a few minutes, and while Wormsis already reliant on luck, here rounds are practically decidedbya roll ofthe dice. This is one Worm best left in the compost heap.
Mar 18, 2008