Taking a leaf out of Carnival Games%26rsquo; funfair-based minigames book, WonderWorld is a budget-priced collection of 30 or so, er, carnival games. Themed areas host broadly similar game types %26ndash; shooting targets, grabbing objects, throwing small things at bigger things and so on %26ndash; and the points earned by winning games can be spent on passes to the next area or trinkets for your avatar.
The controls aren%26rsquo;t great %26ndash; some motions don%26rsquo;t register, while the %26lsquo;guide the loop along the wire%26rsquo; buzzer game stupidly doesn%26rsquo;t let you tilt the remote, merely move it up and down. The presentation%26rsquo;s pretty ropey too. We know the Wii is about gameplay over graphics, but this really does look simple, with creepy identikit stall staff burbling away at you. A %26lsquo;bonus%26rsquo; is that there are rides you can, er, ride. Erm, yay?
Oct 9, 2008