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Taking a leaf out of Carnival Games’ funfair-based minigames book, Wonder World is a budget-priced collection of 30 or so, er, carnival games. Themed areas host broadly similar game types – shooting targets, grabbing objects, throwing small things at bigger things and so on – and the points earned by winning games can be spent on passes to the next area or trinkets for your avatar.
The controls aren’t great – some motions don’t register, while the ‘guide the loop along the wire’ buzzer game stupidly doesn’t let you tilt the remote, merely move it up and down. The presentation’s pretty ropey too. We know the Wii is about gameplay over graphics, but this really does look simple, with creepy identikit stall staff burbling away at you. A ‘bonus’ is that there are rides you can, er, ride. Erm, yay?
Oct 9, 2008
Jan 20 2009 (DS)
Jul 08 2008 (Wii)
|Expected release date:||
TBA 2009 (DS)
|Available Platforms:||DS, Wii|
|Developed by:||Coyote Console|
Everyone: Comic Mischief, Mild Cartoon Violence
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