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Wind Waker HD video compares scenes from new and original games

If you've been paying attention to The Legend of Zelda: Wind Waker HD for Wii U, you've probably already noticed a few changes: smoother models, sharper textures and more natural shadows and lighting

This comparison video from Nintendo's Japanese YouTube channel (via Polygon) shows the same scenes from the GameCube original and the HD remake back-to-back. Marvel at the fluffy clouds, widened aspect ratio, and maybe (if you slow it down and watch fullscreen) you can even see a bit of bloom lighting.


Did you catch the bloom, there? Don't feel bad if you didn't the first time through, it's a subtle effect.

Wind Waker HD will release on Sept. 20 on eShop and in special Wii U bundles, and Oct. 4 in retail.

17 comments

  • CitizenWolfie - September 6, 2013 12:36 a.m.

    It does look undeniably lovely, especially the dynamic lighting and textures that the original couldn't manage. But I do think they have overdone the bloom lighting a bit. It makes the colours look very washed out which is a shame. I'm still looking forward to it a lot though, especially now we can use the Gamepad as the Tingle Tuner and they've tweaked the laborious Triforce hunt near the end.
  • brickman409 - September 5, 2013 12:39 p.m.

    Something just seems off about this remake. Everything looks clearer, and it's nice to see it in widescreen, but the colors just seem faded and dull compared to the original. It takes away some of that cartoon look that made the original unique.
  • Frieza - September 5, 2013 7:13 a.m.

    Not gonna lie, I thought it was going to look better. In my eyes, it only looks like they changed the lighting, and a little bit of the colors. But then again, I never really understood HD remixes to begin with unless the graphics get an entire overhaul, because in my eyes I can't tell a significant difference between HD and non-HD. I guess some people can though, since a lot of people request old games to be remade in HD. But me, I'm pretty tolerant when it comes to graphics and such. They don't bother me as much as they do some people. That being said, I probably wont be buying this one. I already have the original Wind Waker, and I love it to death, so picking this up will be a waste of my money.
  • GOD - September 4, 2013 9:10 p.m.

    I don't think the lighting will be as noticeable when you're actually playing the game, because for me it only bugged me when they kept doing quick cuts from new to old. It was like someone flipping a light switch on and off. Once they started cutting between only new scenes, even if it was a light or dark room my eyes didn't feel like they were being messed with. Also you're not really seeing it how it'll look when you play it unless your WiiU and computer share the same screen. My laptop screen can be painfully bright, while my TV can be displaying something bright without it actually hurting my eyes. So I guess my TV backlight is somehow superior to my laptop backlight? I don't know the technical reasoning for this, only that things look better on my TV screen than laptop. And I also have not played the original (despite Toon Link being my fave SSB character) so is it really recommended that I start on Hero mode? I've played other LoZ games and am an avid gamer, but I'm not looking to get frustrated. I just want a balanced first play through, because I'll probably only have enough time for one go through.
  • Beatty003 - September 4, 2013 3:52 p.m.

    I've never played a Zelda game before. Would this be a good one to start with??
  • Vonter - September 4, 2013 5:12 p.m.

    Yes. This Zelda still has sidequests, nonlinear progression segments, will have refinements for the most bothersome aspects of it's gameplay. In it's original release many people disliked the art style so that may be the only major concern. Also if you're and avid gamer you should start in Hero Mode, since it's combat it's very easy.
  • KolbitosFruitJuice - September 4, 2013 6:49 p.m.

    Oh dear lord yes
  • Rub3z - September 4, 2013 3:43 p.m.

    Lighten up, men. (Pun not intended, really.) I think this looks fucking beautiful.
  • shawksta - September 4, 2013 2:34 p.m.

    At times they get it right while at others its too blaring. Hopefully there are more filter options, otherwise there were scenes that were just amazing without any glaring bloom while still day time
  • db1331 - September 4, 2013 1:29 p.m.

    The Wii U Zelda bundle is pretty tempting. If I hadn't just upgraded my PC I would seriously consider picking it up.
  • MrXLiebezeit - September 4, 2013 1:24 p.m.

    I really don't like the bloom and some of the other filters. The original in Dolphin at 1080p is still my personal preference. Not knocking people who like it, but I don't care for it. The widescreen is nice though.
  • Mr_Pyro - September 4, 2013 1:30 p.m.

    I 100% agree with you. This hurts my eyes because my brain keeps going, "Hey, your vision's blurry! Readjust!" And I'm like "no, seriously, it's the stupid game." "You sure?" "YES FFS"
  • MrXLiebezeit - September 4, 2013 1:37 p.m.

    Yeah, what you're saying kind of reminds me of motion blurring in games. I remember playing KotOR where it physically made me sick. I had to make a mod to fix it(I should have posted it when I first did it, but somebody else beat me to it). Sometimes I wonder who they get to test the games? Robots?
  • JarkayColt - September 4, 2013 2:14 p.m.

    I agree with this as well; I'm one of those people who thought this remake was fairly pointless because IMO, if any game could forever stand the test of time, it is Wind Waker. I appreciate the little gameplay tweaks they are making, but I don't like the new rendering. I prefered the harsher two-tone cell-shaded effect. Wind Waker felt like a cartoon, but the more realistic bloom lighting gives it too much of a soft, "painterly" vibe. I don't deny that it still looks nice, but it doesn't look like the style I thought Wind Waker was originally aiming for.
  • shawksta - September 4, 2013 2:37 p.m.

    This game was specifically made to stall for the next Zelda as the usual comments of Nintendo taking too long on console Zelda's and apparently not a lot of people bought Wind Waker so this is their chance, plus other additions like Hero Mode. One of those people who for some reason didnt play it was me.
  • JarkayColt - September 4, 2013 2:55 p.m.

    Yeah, after I mentioned that I appreciate the gameplay tweaks I was going to add that I commend Nintendo for making the game more accessible/readily available for people who either gave up on the original or didn't play it at all. It's just, IMO, they missed a trick with the new artstyle a bit. Also, to be fair, if they pulled their fingers out and added GameCube to the WiiU Virtual Console they could have just released the original on there instead, and no one would have known any better. It's not like we're going completely Zelda-less (Link Between Worlds.) Although seeings as they HAVE made this I can't deny it will be the definitive version. So you've never played Wind Waker? Well, I hope you're able to one day. It's literally my favourite game of all time (I play it once a year lol.)
  • shawksta - September 4, 2013 3:12 p.m.

    I do agree on your comment about the art style. It looks like a different direction, its still the same, but they are making the lighting effects (too much i would say) try to make the cartoony models in a more realistic world, its bizarre. I want to and i hope to, i dont even know or remember why i didnt get it :P

Showing 1-17 of 17 comments

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