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Why playing Bioshock 2 makes me feel like a tramp

One of the reasons video games are good is because they let players escape themselves for a while and step into the shoes of someone that is altogether more awesome. Like a badass zombie killer. Or a buzz-cut space marine. Or even an effeminate boy-child righting the wrong of an exploding RPG town. But Bioshock 2? It makes me feel like a tramp. And that's the homeless, sleeping-in-the-park kind of tramp. Not the sex-happy female sort. That would be peculiar.

Over a period of several hours, I monitored my activities in Bioshock 2 and created this pie-chart to get the point across visually and with less words:

As you can see, a staggeringly significant portion of time in Rapture is spent scavenging the floor and picking up anything that happens to be lying around. This, based purely on casual observations, is what I imagine it is like to be a tramp. Making the experience even more tramp-like, is my inability to pass a bin or ashtray in the game without giving it a thorough ransacking.

Here is a list of some of the popular actions performed in Bioshock 2 rated with an affirmative tick or negative cross based on whether those actions are also considered to be the habits of a tramp.

I know other games involve a certain amount of scavenging and hunting through trash receptacles, but Bioshock 2 (and Bioshock before it) has taken the concept of converting real-life tramp habits into game mechanics and elevated the practice to a whole new level.

Am I alone in this, or have you also experienced feelings of being in a tramp-like state while playing Bioshock? Anyone?

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11 comments

  • philipshaw - March 10, 2010 7:12 p.m.

    Stange as it sounds that is very true. When I played Bishock 2,no bin or ashtray was left unsearched
  • crumbdunky - March 10, 2010 12:25 a.m.

    BTW, my recaptcha for the above post was "pies accessed" so i'm leaning towards some kind of knowing being operating a supposedly random affair here. That said this one is "twitting fastest" so maybe not-unless it's a dig at me-and it could well be as I'm one of the quickest twits you're likely to meet.
  • crumbdunky - March 10, 2010 12:23 a.m.

    Condemned gave us the special Brew addled side of trampdom a few years back-and the grisly fighting to go with it(seriously, that SHOULD have been a much more satisfying game with all the great ideas and, frankly, sick making imagery it boasted almost every frame!)as well. Bioshock 1 and 2 merely picked up on the more socially acceptable tramp acts and took them for it's own ends. Anyhow, what you've stumblkeed across is incredibly trrue(even if my own two days of self imposed homelessness didn't exactly play out along either Condemned OR Bioshock lines(I mainly satt in the library in the day or mineswept in McDonalds for the odd person I knew for phone change so I cou;d buy something to eat or drink-I never got to the hard drugs and liquor! At night I managed to find a church to sleep in for both nights(it was Xmas so there was a kind of shelter after midnight mass!)and never once had to fight a Big sister r harvest any Adma whatsoever-realy, it was lot more dull than these games made it seem! Gladly the days of having a tantrum so bad that I feel I can't go home are long behind me(well, I pray the are!)and I must use gaming to satisfy my vagrant fantasies these days. Thanks anyway as I'd never really thought about this aspect of Bioshock before. Also, I didn't agree with you guysb here at GR and felt the first game was a LOT better than the second. It was less flabby and not having that, frankly crap, multi player was a blessing and a half. Though, naturally, it's nowhere near the terror people who paid to unlock the Vs content off the RE5 disc must feel! Certainly the worst and most tacked on MP in the history of gaming-who thought that worked? Might as well have TDM Okami!
  • Cyberninja - March 9, 2010 11:45 p.m.

    you should have made the pie chart out of real pie
  • Vagrant - March 9, 2010 7:13 p.m.

    Hah @ feeheelee's recaptcha. Fallout 3 made me feel more like my user name than Bioshock did. I had to find safe places to sleep in Fallout 3. Lovely pie chart, by the way.
  • ImAliveOMG - March 9, 2010 6:03 p.m.

    this is what's annoying about bioshock. keep in mind I'm only 12 so I spend more time scavaging then you ever will. I don't find the game as frightening as it should but it's when I begin looking for ammo and let my guard down that I get the shit scared out of me. And Feeheelee, the recaptcha is random so your question is answered.
  • allthegoodnameswheretaken - March 9, 2010 5:47 p.m.

    Tramp Sim DAMN why hasn't that happened yet?
  • feeheelee - March 9, 2010 5:24 p.m.

    It's funny because it's true! There is potential there, a game that starts of as a Tramp sim, stumbling around, swearing, rummaging, peeing, being smelly then you are exposed to gamma rays or a radioactive special brew!! It would be like Condemned with super powers!! But you still need to do tramp stuff, cos that's awesome! BTW is the "ReCAPTCHA" random? Cos it says "the vagrants"...
  • jimmyjoo - March 9, 2010 5:15 p.m.

    I never thought of it like that, but it's so true. Delta and Jack were just vagrant trashpickers.
  • Matt Cundy - March 9, 2010 5:11 p.m.

    @allthegoodnamesweretaken Yes. Seriously. But at the same time, not that serious.
  • allthegoodnameswheretaken - March 9, 2010 5:08 p.m.

    Still haven't played it but seriously ...?

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