Any story that begins with "from the creators of Bastion" is immediately going to grab our attention; Supergiant Games has established itself as a major player in the indie scene, and looks to continue impressing gamers with Transistor. At E3 2013 we went hands-on, playing through the opening areas on a PlayStation 4--and our socks were charmed clean off.
We played as Red, a former celebrity targeted by a mysterious robotic force called The Process. Thankfully, she doesn't need to take on the creepy robots alone--with her is the Transistor, a sentient sword with immense power. It speaks to her, guiding her through the world and explaining the lore. Using it, Red is able to execute powerful attacks with the blade, dashing around the battlefield to take down robots. Soon after, though, we gained an ability that warped Transistor from hack-and-slash adventure to strategy game--Red can freeze time and plan out her assaults, moving about and plotting out a plan of attack in order to clear rooms of foes. Occasionally she found other humans targeted by The Process, and had the Transistor speak to them in order to absorb their power to learn new abilities. Confused? Don't be, here's how it plays out.
We'd enter a room with a bunch of enemies and hit the right trigger to freeze time. Then, we'd plan out the fight, choosing to use an area-of-effect on a group of clustered foes and a penetrating line blast on some enemies in a line--at the top of the screen, a timeline shows what we're doing and when we're doing it. Then, we hit the trigger again, and Red carries out the attacks on the battlefield. It's smart, strategic, and helps make Transistor one of the coolest games at E3.
Keep reading to learn more about the games with the accompanying annoted slides.