Too Human

This one doesn't want to be boxed into a genre

Since that ill-fateful, frankly disastrous E3 video there%26rsquo;s not been much revealed about Too Human - a game that, for a long time, has had bad news written all over it. Burdened by an ever-increasing development time and a stack of %26lsquo;issues%26rsquo;, it%26rsquo;s become an unkempt black hole; swallowing vast quantities of cash and giving almost nothing in return. The only news has been Silicon Knight%26rsquo;s court case with Epic, and it%26rsquo;s a tale that%26rsquo;s eclipsed any interest in the game%26rsquo;s languishing production. Until now, that is.

Much has been said about the Nordic adventure%26rsquo;s unique story. The sci-fi twist is a left-field approach considering the Norse mythology inspirations, and playable flashback sequences crop up with some regularity to deepen the tale. But although the story is a crucial part of any RPG, this game can%26rsquo;t be pigeonholed so easily. Too Human isn%26rsquo;t simply about stats and numbers.

Spread over four levels, you%26rsquo;ll take your character Baldur and turn him into the man you want to play as. Five classes - that%26rsquo;s Commando, Defender, Bio-Mechanic, Berserker and Champion - are on offer to cater for every taste, and after making that decision you can tweak every move, weapon and armour piece to your heart%26rsquo;s content. In fact, aside from Baldur%26rsquo;s physique, you can customise absolutely anything you want.

Four levels doesn%26rsquo;t sound like much, and it wouldn%26rsquo;t be by conventional thinking. But despite itsat-first-glance generic design, Too Human is far from conventional, and as it shares more in common with Phantasy Star Online (another game with four %26lsquo;levels%26rsquo;) than anything else, we%26rsquo;re confident that there%26rsquo;s plenty of gaming to be had. These are not four point-to-point sprints, where you can see and do it all in the first visit; they%26rsquo;re sprawling worlds to return to time and time again in the search for ever-better item drops. Extra locations make an appearance, and you%26rsquo;ll also be able to explore an area known as cyberspace - a different plane of existence that shares parallels with the %26lsquo;real world%26rsquo; and focuses on puzzles rather than combat - all mixing things up a little bit.


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