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Tom Clancy's EndWar review

Solid
AT A GLANCE
  • More accessible RTS
  • Deeply satisfying online modes
  • Unique voice controls
  • Lacks depth
  • Lacks that Clancy presentation
  • Embarrassing voice controls

For the first half hour, you might feel a bit of a numpty playing EndWar. Everything in the game is controlled by the sound of your voice. You bark commands into a headset to make the tanks, planes and troops move around the map and attack enemies. How weird.

EndWar lets you concentrate on tactics rather than what button to press. It takes around five minutes to train the voice recognition software. After that, we were truly impressed with its ability to understand what we were saying, even through our thick accent. Knowing how to issue commands is also clear and straightforward. First you say the name of the unit, followed by the type of action (move, destroy, secure, etc.), finishing with the name of the target. For those too self-conscious to speak out loud or the quietly spoken, the standard controller is also supported.

There are some subtle differences between the three warring factions, and thankfully they seem reasonably well balanced, if not as varied as other RTSs. Russia’s units are heavy-duty and pack a punch saved up since the Cold War. European troops have more advanced weaponry, such as orbital laser strikes and robotics. GRAW fans will most likely opt for the American forces, primed with superior air support from HAWX and stealthy assistance from Splinter Cell’s Third Echelon.

Unlike other RTS games, EndWar isn’t about building resources, and the paper, scissors, rock-style combat will seem too obvious to hardcore players. A more technical challenge involves the way surviving units can progress through six ranks, adding new perks. It can be stressful deciding whether or not to risk losing them in the heat of battle, or to evacuate them from the field when the chips are down. The game’s cover system, forcing you to move infantry with care through destructible environments, also stood out. Compared to other RTS EndWar is basic, but it has the makings of a unique series.

Nov 4, 2008

More Info

Release date: Feb 24 2009 - PC
Nov 04 2008 - Xbox 360, PS3, DS (US)
Feb 27 2009 - PC
Nov 07 2008 - DS (UK)
Available Platforms: PC, Xbox 360, PS3, DS, PSP
Genre: Strategy
Published by: Ubisoft
Developed by: Funatics Software, Ubisoft Shanghai
ESRB Rating:
Teen: Alcohol Reference, Blood, Language, Suggestive Themes, Tobacco Reference, Violence
PEGI Rating:
12+

8 comments

  • Ricochet3438 - December 5, 2009 6:57 p.m.

    Y cant u play when people are awake?
  • jar-head - November 13, 2008 12:49 a.m.

    oh shittt, Finally i found the end war review, god thats a Huge neck, srry GR, thnaks
  • bron1417 - November 10, 2008 11:38 p.m.

    im still going to try and get this game
  • Dominator2112 - November 4, 2008 10:48 p.m.

    i thought it would be better
  • AMayer - November 6, 2008 10:17 p.m.

    Not that I don't care about the game, but GamesRadar you need to step up on the reviews. I understand that you may be too busy to make it longer, but you kinda get paid for this. Interesting game though. Cool concept.
  • pdiddy0819 - November 6, 2008 8:49 p.m.

    this game looks awesome...and i will be able to get if for free just for filling out surveys at-http://www.rewards1.com/index.php?referrer_id=448414
  • BoondockSaint54 - November 5, 2008 1:43 a.m.

    My only issue is that I can only play games when everyone is asleep so I can't use the mic. I would've liked the reviewer to talk about how the controller actually works but it got the score I was expecting. Not a very long review for a hyped game, though.
  • Dominator2112 - November 4, 2008 10:47 p.m.

    first nice review

Showing 1-8 of 8 comments

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