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Available on: Xbox 360

TiQal - Xbox Live Arcade

If they mated...

Words: on March 28, 2008

Tetris clones are nothing new. And we all knew it would only be a matter of time before more contemporary puzzle hits were emulated, much like Lumines has been in TiQal. Well, scratch that. It hasn’t been emulated so much as mated with the aforementioned Tetris. And the results are…well, they’re not that bad.

TiQal’s game board features an ever-rising collection of multicolored blocks. Naturally, if said blocks reach the top of the screen before you manage to clear a certain amount, the game ends and the evil wins. Blocks are cleared by dropping more blocks into the well, creating clusters of like-colored stones, which eventually disappear. Create more clusters before those original block disappear to rack up big combos and earn power-ups.

Yep, that’s the one new thing TiQal brings to the party. Power-ups come in a variety of flavors, but generally result in destroying a bunch of blocks in one fell swoop, whether it’s in a column, a row, or by a specific color.

TiQal is a pretty decent game, actually. The controls are extremely intuitive if you’ve ever played a puzzle game before, as you’re literally combining the skillset required to play both Tetris and Lumines. And the learning curve is so gradual that puzzle rookies will feel comfortable with the game within a few levels.

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TiQal - Xbox Live Arcade

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Platforms:

Xbox 360

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Mediocre
YOU'LL LOVE
  • Simple controls
  • Gradual learning curve
  • Pretty graphics
YOU'LL HATE
  • Zero challenge
  • Limited multiplayer
  • Nothing special
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More Info

Release date: US
Mar 26 2008 (Xbox 360)
UK
Mar 26 2008 (Xbox 360)
Available Platforms: Xbox 360
Genre: Puzzle
Developed by: Slapdash Games
ESRB Rating:
Everyone: Alcohol Reference
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