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The complete Zelda II Magic: The Gathering card set

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Last year we revealed our Magic: The Gathering expansion based on the original Legend of Zelda. Its creator, GR associate KREATIVEassassin, continued his work and has since made a larger, even more thorough set of cards that focus on Zelda II: The Adventure of Link. Millions love Zelda, millions play the card game, and both of these properties involve magic, monsters and all kinds of mysterious artifacts – in other words, they’re a perfect fit.

If you’re a fan of one, you’ll really get a kick out of this. If you’re a fan of both, hoo boy, this is amazing. The cards’ abilities, functions and type weren’t chosen willy nilly – they’re dead-on accurate to the NES game, and are expertly transferred into the rules of Magic: The Gathering. KREATIVE even went and invented a couple of new terms (Headshot, for one) that work great in this expansion, yet could easily be transferred into the real MTG game. Enough talk!

Want to create your own cards? Check out the Magic Set Editor, and then of course hit up Wizards of the Coast for the real deal 


Creatures

The “Creature” card type in MTG is used to designate living things you summon, which are usually used to attack the other player or to defend yourself from their own Creature types. “Creature” is a generic term in this case, so even people (such as Link) are categorized as Creatures. The numbers in the lower right are their power (used for attacking) and defense (used for defending). Beyond that, well, you’ll need to brush up on your Magic.

Next page: More of the Zelda II cast becomes part of Magic, including Link himself

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36 comments

  • kreaten - June 7, 2012 9:12 a.m.

    i have own magics unofficials also
  • kreaten - June 7, 2012 9:12 a.m.

    my nick tumblr com
  • guwange - September 14, 2011 12:15 a.m.

    I think you wrote boring joke. You may be respect Magic.
  • Flashinthepan - January 29, 2011 2:15 a.m.

    Also, some of the more powerful cards seem to be undercast, but maybe I've just been away from the game too long to remember adequate casting cost.
  • Flashinthepan - January 29, 2011 2:12 a.m.

    I want to have some of these, if nothing more than a tribute deck.I could care less about color schemes, but I was a bit put off by the Jump card having nothing to do with flying, though though that's hardly worthy of a critical comment.Destroy Big Heart with disenchant, attack with an unblockable 1/1 ftw.
  • KREATIVEassassin - January 25, 2011 11:59 p.m.

    @bobby2055 Finally. Someone who isn't just "Herp, derp, your Magic set sucks" and actually has valid points. And you have an obscure Ice Age card as your avatar, so you definitely are worth responding to. "Second of all, there is such a thing as a color pie. It's what guides what each color does, and you have just shattered it today." I disagree, but go on. "A 2/1 first striker is not green." Elvish Archers. But yeah, out of all the Magic cards in existence, I can only come up with two that are 2/1 first strikers. So now we have three. "Landwalk and jump are not black" Bago-Bago? You're probably right that he could be a different color, but I just saw a skeleton fish as being black. "A 1/1 vanilla is not red (its not even good.)" It's not supposed to be good. It's an even more basic enemy than a Dragon Quest Slime. Not every card is meant to astound. Wait until you see Fallen King. "Nothing about direct damage is green. (to hell with hornet sting) Flying and shade ability are not green" If you're talking about Boon, it's a modified Unyaro Bees, which is green. "first strike is not blue" Narwhal. Seriously, though. I just wanted to see the blue equivalent to White/Black/Blood Knight. "Chain lightning is red, not blue or white." Are you talking about... Carock? Carock's ability isn't really the same as Chain Lightning as it has to be directed back at Carock. Additionally, the ability is spot on for how it is in the game, which is all I was going for and was the most important thing to me to get right. The colors didn't seem off to me due to blue's pinging and blue and white's permission, redirect and damage prevention abilities. "Direct damage is red not blue" Not sure what card you're referring to, unless it's Cavern Goriya. But I know a ton of blue creatures that ping for 1, so maybe that's not what you're talking about. Maybe you're still referring to Carock. Eh? "I understand why you did what you did, but please don't sacrifice design basics for flavor." To me, the flavor was far and away the most important thing to get right. The color pie wasn't that important to me, but it seems I was wrong in feeling that way as that's what everyone keeps picking apart. Getting the flavor right was what I concentrated on most because I assumed more people were familiar with Zelda 2 than they were with Magic rulings and color pies. If I wanted to see a card do something, I did it. I wanted to see a blue version of White Knight. I thought that would be cool. I have also noticed a trend that anything I played around with like that has been met with heavy criticism and hostility. I do appreciate you having actually valid things to say, though. That's the most I've gotten out of anyone who took issue with my Magic set.
  • bobby2055 - January 25, 2011 1:12 p.m.

    First of all, great job for doing this. It takes a lot of creativity and a lot of stick-to-itivenss to finish a set. Second of all, there is such a thing as a color pie. It's what guides what each color does, and you have just shattered it today. Eg A 2/1 first striker is not green. Landwalk and jump are not black Nothing about direct damage is green. (to hell with hornet sting) A 1/1 vanilla is not red (its not even good.) Flying and shade ability are not green (well maybe shade if you do it right) first strike is not blue Chain lightning is red, not blue or white. Direct damage is red not blue (please don't look at time spiral, it doesn't count) I could go on. I understand why you did what you did, but please don't sacrifice design basics for flavor. If you want help/guidance, check out the wizards community boards. community.wizards.com/go/forum/view/75842/134790/You_Make_the_Card
  • Deathstalker83 - January 25, 2011 5:44 a.m.

    So where do we get these cards at. Zelda II is my favorite all-time games.
  • KREATIVEassassin - January 22, 2011 5:29 a.m.

    Will someone please explain this alleged "bad wording" that is on "almost every card?" Someone. Anyone. What are you talking about?
  • GamesRadarBrettElston - January 22, 2011 2:18 a.m.

    The italics come from the NES instruction manual or other related works. Flavor text is about the creature/object featured in the image, so IMO it fits perfectly fine. Also more cred for using old-school phrases to compliment the 8-bit graphics.
  • AuthorityFigure - January 21, 2011 2:18 p.m.

    @SonidZero Agreed. Also, the italic text is meant to provide colour and interest to the card - it is NOT a description of the picture on the card. Lame.
  • AlpineGuy - January 19, 2011 6:20 p.m.

    GAWD I WISH I REMEMBERED HOW TO PLAY MAGIC. These are amazing, Josh. Give yourself a pat on the back/relaxing temple massage courtesy of me.
  • Ravenbom - January 19, 2011 1:54 a.m.

    KA, you are win and I am error.
  • richtaur - January 19, 2011 1:19 a.m.

    These are amazing. Amazing, son! So thorough.
  • pastycaucasian - January 18, 2011 8:53 p.m.

    Oh man I really want to play magic again.
  • staplersexits - January 18, 2011 3:16 p.m.

    I HAVE TO HAVE THESE. I HAVE TO.
  • KREATIVEassassin - January 18, 2011 2:07 p.m.

    @SonidZero: Explain.
  • lozarian - January 18, 2011 1:03 p.m.

    @ Darthspud challenge_accepted.jpg Diablo 2 good enough for you?
  • Darthspud - January 18, 2011 7:39 a.m.

    @ SonixZero Allright then lets see u make this many cards to this stanadard, get them on the front page and not messup once. GO.
  • Arix - January 18, 2011 7:17 a.m.

    As a massive Magic design snob I could really pick these apart, but instead I'm going to not be a jerk and just enjoy your work. Good show.

Showing 1-20 of 36 comments

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