The 11 things you NEED to know about Epic Mickey

Why the return of the mouse is going to change everything

For all the Disney trappings, you should not forget that this is a Warren Spector game we’re talking about here. As such, we’re very much talking about a player-driven narrative and player-driven problem solving. Much like Spector’s seminal Deus Ex, there is no right or wrong way to solve a puzzle, and you’ll be free to fudge together any method that works.

Showing us the old platforming chestnut of stopping a spinning fan so that Mickey can walk through,Spector told us that he’s already found five or six ways of completing the task, so expect a very, very freeform experience from this one.


Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
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