For those of you out there who seem to have forgotten what an opinion is, i'll give you the definition; [...]
For those of you out there who seem to have forgotten what an opinion is, i'll give you the definition;
"A view or judgment formed about something, not necessarily based on fact or knowledge.".
This is what most of us gamers give you. Our opinion. We do not all feel "a sense of entitlement" when we feel a game is bad. Simply, we dislike it and have just as much right to criticize it as you do to praise it.
It seems nobody is allowed to do this anymore however. If someone has a positive opinion about something these days, they're "Fanboys" - or for reviewers, "They're in the companies pocket". Have a negative view, and we're "entitled, whingy and immature". I think it's you guys who need to learn to have respect for everyones views and do a little growing up yourselves.
sometimes I wonder if listening too much to your fans is a bad thing. Tekken's bloated roster of 1million characters [...]
sometimes I wonder if listening too much to your fans is a bad thing. Tekken's bloated roster of 1million characters can probably attributed to this kind of fear of fan backlash. that's one thing I don't like about Tekken, along with constant juggle-fishing.
Nice to hear from someone at Namco since I was worried they would probably follow suit from getting into bed [...]
Nice to hear from someone at Namco since I was worried they would probably follow suit from getting into bed with Capcom.
Now if only Tekken would drop the silly "Streets of Rage" style story mode and give us something more along the lines of Mortal Kombat which encompasses all the available characters instead of some tedious newbie like Lars.
Otherwise I'd love to see a return to "unlockable" characters as opposed to giving us 30 to choose from right from the start. I'd rather have say 14 and complete arcade mode with a certain character to unlock their counterpart. Such as beating the boss with Nina to unlock Anna etc. That way, the single player would have a bit more longevity with the ability to double the roster with unlockables and a playable boss character.
Soul Calibur sort of did it but only with rubbish mimic characters and "dark" versions of existing ones.
"Nice to hear from someone at Namco since I was worried they would probably follow suit from getting into bed [...]
"Nice to hear from someone at Namco since I was worried they would probably follow suit from getting into bed with Capcom."
I mean to hear that he's not comfortable screwing the fans over like Capcom have been doing.
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Fenghoang
Capcom's been screwing over its fanbase for like two decades - why stop now? =P