Square Enix cancels Gun Loco

Square Enix has canceled development on Gun Loco, a self-described “sprint-action shooter” slated for an exclusive release on the Xbox 360. Why? We're not entirely sure. Hazarding a guess, we'd say it was something to do with that damn bunny mask. Those things are always messing shit up.

Above: Now that the Gun Loco is cancelled, this teaser and the character trailers in our archive is all we’ll ever have in terms of video footage of the game

The announcement was posted today to Square Enix's Japanese site. Andriasang was kind enough to translate, but the message gave no reason for the cancellation.

First announced at Gamescom last August, Gun Loco was billed as a frenetic third-person shooter in which psychopathic criminals are dropped onto a remote planet for a free-for-all killing spree. Gameplay consisted of taking down opponents while in a constant state of motion, using a mix of on-the-run tactics and environmental assists to stick it to other locos. Online, the game was reported to feature up to 12  player matches.

It's always hit or miss when Square Enix ventures outside its RPG forte. This, however, looked like it could have been a hit due to its unique mechanics and the absurdist character designs provided by action figure maker Kenny Wong, who also supplied the surreal Brothersworker dolls on Adult Swim. It also looked different. And different is good. Creepy as hell, yes, but good.

[Source: Andriasang]

Mar 18, 2011

Got a news tip? Let us know at 

The first screens and details of Gun Loco - WTF? 
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Gun Loco launches karaoke contest for the clinically insane 
Publisher auditions for the next wasteland idol


Why Square’s Gun Loco characters look so creepy 
A look at the models used for Square Enix’s new ‘sprint shooter’




  • Valntyne - March 19, 2011 3:57 a.m.

    Well, fuck..
  • AxiamWolfe - March 19, 2011 3:10 a.m.

    Well...... considering the current situation in Japan, such cancellations shouldn't come as a surprise.
  • Romination - March 19, 2011 1:58 a.m.

    Damn. This is one of the few Squenix things outside of FF and Dragon Quest that really caught my eye.
  • shawksta - March 18, 2011 11:35 p.m.

    What a shame, the concept is great but I think it wouldnt have been good if square finished it, their not into that and should stick at what they do best instead of trying to appeal to the shooter lovers, their game wouldnt have been popular with the more popular shooters anyway. I propose that they let a different developer finish the game!
  • Bobo93 - March 18, 2011 9:54 p.m.

    I dont know why but i kinda find this hilarious
  • JayQ - March 18, 2011 9:31 p.m.

    Not surprised, it looked like a budget title or XBLA game that wouldn't of been any good or got boring after 20 minutes.
  • PlainLikeVanilla - March 18, 2011 8:56 p.m.

    What a shame, I was looking forward to this.
  • fetalspray - March 18, 2011 8:01 p.m.

    Hmmn the gameplay idea was a bit of a carbon copy of the club, but I liked the club and I was looking forward to this.
  • EvilChicken - March 18, 2011 7:11 p.m.

    it didn't even look that good at all, and really when Square-enix walks to far from what they normal do, it usually turns out bad. And this one, look like the most different idea they have ever had. Sometimes, that idea is a good thing for them, but this one just looked like a HUGE risk for square-enix
  • Cleanser247 - March 18, 2011 7:10 p.m.

    @tomthespesh Same here :(
  • tomthespesh - March 18, 2011 7 p.m.

    dammit I was looking forward to this. Not even a creepy bunny mask was gonna stop me.

Showing 1-11 of 11 comments

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