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SPRay review

Terrible
AT A GLANCE
  • Goopy, sticky concept is fun
  • Lots of variety in liquids to barf
  • Several fun ways to use vomited fluids
  • Bugs can make game unfinishable
  • Absolutely useless camera
  • Redundant, boring level designs

Granted, there’s probably a limited audience for a game based around the idea of projectile vomiting, but we saw potential in SPRay. Your character – the Spirited Prince RAY, responsible for the odd caps in the title – runs around the kingdom with two floating ghost buddies who spew endless geysers of barf, water, oil, and other bodily on everything in sight. Unfortunately, lousy controls, repetitive levels, an absolutely broken camera and game-killing bugs almost completely destroy the final experience. We should’ve seen it coming – when was the last time you had fun while blowing chunks?

We’ll give SPRay credit for committing fully to the game concept, though – your magically endless supply of intestinal fluid is needed for everything. Barf on the quicksand-like black goop that the enemy goons spread, and it becomes safe to walk upon. Upchuck onto an invisible platform, and you can see where to walk. Puke water onto a flower, and it blooms. Spew sticky goop onto walls and ceilings, and you gain cling to them. You can also stick some enemies in place, making them easier for Ray to slap with his sword. There’s more, but you get the idea, right? There’s a lot of fluid being expelled here.

Unfortunately, there’s a very real danger you’ll send your Wii remote flying through the air along with the streams of goop, thanks to one of the single worst cameras we’ve ever seen in a game. It just doesn’t follow you very well at all, so you often don’t see whatever’s directly in front of Ray, whether it be an enemy, a bottomless chasm, or a magical door. Almost every move we made turned into two moves because we had to re-center the camera after each jump, each turn, each attack. Also, Ray controls terribly, gliding around as if he isn’t even attached to the ground. This robs any sense of fluidity (how ironic) from your movement and makes simply navigating the levels a total chore.

While we’re on the subject of navigation, you’ll see some of these levels a lot, as you constantly have to backtrack. This seems deliberate too, as the developers have made it possible to coat some areas with ice, so you can speed through them more quickly – but it doesn’t help stave off the boredom. Hey guys, here’s a thought: how about just creating some more levels, hmm? It’s not like these six are all that inspired anyhow. They lack variety, and the graphics are ho-hum at best.

As a final insult, some players are experiencing game-killing programming bugs that lock doors or remove crystals, making it literally impossible to complete the game. That is inexcusable. SPRay’s concept was solid enough to have spawned an amusing little title. But the execution is so badly done, SPRay might just have you running to the restroom and praying to the porcelain god yourself.

Dec 23, 2008

More Info

Release date: Dec 02 2008 - Wii (US)
Available Platforms: Wii
Genre: Action
Published by: Tecmo
Developed by: Eko Software
ESRB Rating:
Everyone 10+: Crude Humor, Mild Cartoon Violence
PEGI Rating:
Rating Pending

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10 comments

  • crazy craze 81 - December 27, 2008 12:07 a.m.

    [vomiting] this is nasty!!
  • CashWheel - December 26, 2008 12:07 a.m.

    Yep, while other consoles have games like LittleBigPlanet and Banjo-Kazooie to offer, the Wii has Wii Music and SPRay. Awesome!
  • Amnesiac - December 24, 2008 9:46 p.m.

    This game is entirely retarded.
  • climbing wolf - December 24, 2008 8:29 p.m.

    meh
  • GoldenMe - December 24, 2008 8:26 p.m.

    A...A 2!?!?!?!?!? I have never seen such wicked number!
  • soragod4 - January 11, 2009 4:52 p.m.

    this looks horrible.i would rather break my own thumbs than play this horrible excuse of a game
  • oreomonkey - December 30, 2008 7 a.m.

    A.......2 wow and I thought a 4 was bad 0mg... Wat is a 1 called? worthless?
  • Romination - December 29, 2008 4:32 p.m.

    ...why was this even reviewed? i really don't see people even considering this at their local game store
  • adrenaguy - December 28, 2008 10:24 p.m.

    yeah I'm sorry but we wii owners are getting screwed here, we have terrible graphics, LOW memory (come on, 512mb? that's just a joke) "casual" games, and now this? all for thesame price as a 360, to boot! I am sorry but ninty really needs to sort itself out, sure it's a revolution (geddit?) but they need to seriously make this console more powerful than a shoebox. It's so annoying when you thiunk something call is gonna come out for wii and then suddenly they pop up and say "well we couldn't do that because the wii can't cope." which, frankl is apalling, CoD5 is the biggest example of that, i was looking forward to going through campaign mode with my friend, but nope. wii hasn't got the power, so come on nintendo! you where epic! the wii just need more power and actual hardcore games! casual gaming may make a lot of money, but what about the people who care about gaming? it just means upgrading the wiis capabilities, people will have a choice! you'll still have your "casual games" (shallow pieces o' crap) but us hardcore gamers who wanted a bit of power with their console can have some fun with th £39.99 they spend on their game! Come on. You know it's possible. Just use those minds that invented mario and realise that people want more than party games and "imagine: teacher" (oh yes, it's real) give us something with clout. Give us call of duty 4 for the wii! you know you wanna.
  • TrigunGunner - December 25, 2008 4:02 a.m.

    how could a game about vomitting be rated E?

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