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  1. Games
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  3. Soulcalibur Legends

Soulcalibur Legends review

A double-edged sword of fun hacking-'n'-slashing and weak action/adventure gameplay

Reviews
By Matt Cabral published 28 November 2007

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GamesRadar+ Verdict

Pros

  • +

    Fun Wii-mote hacking and slashing

  • +

    Cool boss battles

  • +

    Showing grandma what the Wii can do

Cons

  • -

    Repetitive enemies and levels

  • -

    Where are the puzzles and platforming?

  • -

    Drab visual presentation

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Nov 28, 2007

Bringing Soulcalibur's weapon-based brand of fighting to the Wii seems like an obvious choice; the series is all about swinging and slashing with a variety of death-dealing devices, and the Wii's motion-sensing tech practically puts those weapons in your hands - sort of. The thing is, Namco Bandai has traded the one-on-one fighting game focus of a traditional Soulcalibur game for a shallow hack-'n'-slash, action/adventure offering. The result is a mildly entertaining, but variety-starved Wiimote-waggling affair that'll have you sweating more than a Wii Sports tennis marathon.

To be fair, the controls work pretty well. Despite the absence of deep fighting mechanics in favor of near-constant Wiimote-waving, you will get the tactile sense that your hand-flailing acrobatics are accurately translating to the on-screen action. Slash left or right and your avatar follows suit; thrust the Wii-mote forward, and a heroic jab to your adversary's midsection plays out in-game. A nice lock-on camera also keeps the focus on the fight.

It's all fun for awhile, but the Wiimote-as-sword novelty starts to wear thin when you realize that's pretty much the extent of the game's appeal. Staples of the action/adventure genre - platforming and puzzling - are few and far between, levels and enemies are maddeningly repetitive, and the visuals, aside from cool character designs - especially some screen-filling bosses - are drab and lacking detail. As a competent and satisfying action/adventure title it just falls way short, amounting to little more than a one trick, Wiimote-waving pony.

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Matt Cabral
Matt Cabral
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A full-time freelance writer based in Lizzie Borden's hometown, Matt Cabral has covered film, television, and video games for over a decade. You can follow him on Twitter @gamegoat, friend him on Facebook, or find him in the basement of an abandoned building hoarding all the canned goods, med-kits, and shotgun shells.
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