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Serious Sam 3: BFE fights piracy with crabs

Planning to steal Serious Sam 3: BFE? Prepared to be hunted down. As demonstrated in this in-game video, developer Croteam has taken a more creative approach to fighting digital piracy in the form of a relentless, unstoppable mutant scorpion... thing... who's sole mission seems to be to torment illegal downloaders until they run out of ammo or patience.



Croteam is one of many developers who have attempted to beat pirates at their own game. This September, From Software combated the leak of Dark Souls online by creating its own insanely skilled enemy and letting it loose upon those who dared to take advantage of the early release. Granted, given the nature of Dark Souls, most pirates probably just assumed it was a regular part of the experience.

Unfortunately for Croteam, there's already a fix floating around for avoiding the anti-pirate blood-crab (or whatever the crap it is). That's a pity too, because it means developers are eventually going to give up on using unique ways to defend themselves and go back to the standard DRM strategies that are a virtual nightmare for everyone.

Read our Serious Sam 3: BFE review to find out if it's worth the effort, skinless alien crab or not.

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13 comments

  • db1331 - December 8, 2011 10:40 a.m.

    Pirates still got off easy if you ask me. However, I'm looking forward to the video of the first speed run of the hacked version.
  • Ultimadrago - December 8, 2011 10:58 a.m.

    Hell yeah! Someone start this speedrun now!
  • HereComesTheHypeTrainCHOOCHOO - December 8, 2011 10:52 a.m.

    "Unfortunately for Croteam, there's already a fix floating around for avoiding the anti-pirate blood-crab (or whatever the crap it is). That's a pity too, because it means developers are eventually going to give up on using unique ways to defend themselves and go back to the standard DRM strategies that are a virtual nightmare for everyone." Why do you come to that conclusion Mr. Bradford? Standard DRM bullsh*t doesn't work so why would you assume that Croteam and other publishers will abandon one creative, cracked DRM scheme for the usual, eventually cracked DRM schemes? Seems to be they both fail at what they claim to do (eliminate piracy).
  • db1331 - December 8, 2011 11:11 a.m.

    Exactly. The only people that are ever hurt by DRM are the paying customers. The ones who pirate just have to take an extra day or two to get the crack, and then it's business as usual. Meanwhile, the guy who paid for the game and wants to reinstall it on his new hard drive after the old one died can't do it, because he has exceeded his allowed installs for the game he purchased. It's basically this, but with games instead of DVDs. Same principle: http://www.thegeekcouch.com/wp-content/gallery/uploads/argument-piracy.jpg I applaud companies like Croteam and Rocksteady who at least try to go a different route with DRM, one that doesn't punish everyone for the actions of a few.
  • Nettacki - December 8, 2011 11:27 a.m.

    That's true. At best, DRM serves only to reduce piracy, not eliminate it. Specifically, it should at least eliminate day-zero piracy (as in: piracy before the game is officially released).
  • SideOfBeef - December 8, 2011 11:48 a.m.

    They'd abandon it because making things takes time and money? Why don't they implement in a hundred thousand ineffective DRM measures?
  • comaqi - December 8, 2011 11:05 a.m.

    This makes me really happy. I want to buy this just to show my support for alternative DRM! Also the games looks like buckets of fun.
  • HamsterGutz - December 8, 2011 11:06 a.m.

    How could you possibly think that's a crab? If you had actually played the game you'd know it's a scorpion. :angryemoticon:
  • LTS - December 8, 2011 2:34 p.m.

    I think if someone pirates the game, they should have an "eye patch" that cuts the players vision out completely ever 10 seconds for about 5 seconds. And they limp, because they have a peg leg.
  • D0CCON - December 8, 2011 3:02 p.m.

    Or it could just make half the screen black 100% of the time. Certainly a cool idea.
  • thelazymackenzie - December 8, 2011 4 p.m.

    I love this idea!
  • AuthorityFigure - December 9, 2011 3:13 a.m.

    Publicising this weakens the effectiveness of the idea... Now, those that pirate it will know to look for a fix.
  • NullG7 - December 15, 2011 1:10 p.m.

    Cleaver, I cant say for sure but if you look closely at the video the target reticule turns green whenever you aim at the scorpion. I'm not familiar with the games physics but its probably invincible because it was coded as friendly or important to the story. Just an assumption though.

Showing 1-13 of 13 comments

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