Samurai Warriors 2: Empires review

  • Combos and specials can be addicting
  • Dozens of playable characters
  • The music heats up the action
  • Mindless hack-n-slashin' gets boring
  • Strategy section lacks real depth
  • You've played this before... a lot

Samurai Warriors 2: Empires looks great on paper: based on historical Japanese events, you must lead your feudal clan of soldiers into battle, hacking away at enemies, unleashing devastating special attacks all while devising strategy and executing policy in hopes of guiding your people to ultimate victory and the unification of your beloved Nippon.

Sounds awesome, no? Well, Koei must agree because they’ve made the same game countless times already under the Dynasty Warriors moniker. As the warriors here are of the samurai persuasion, China has been traded for Japan - but with little changing or improving much.

The game's crux is made of both strategy and battle modes where you first conceive a plan of action, then carry out attacks on neighboring territories to expand your domain. The strategy part of the game is a sort of board game-style territorial battle meant to add depth to the otherwise shallow combat sequences. It's fairly superficial though. But if you enjoy tinkering with banal harvest stats or blacksmith skills, it does eventually enable some fun upgrades like horses or the ability to hire ninjas, riflemen, etc.

More Info

Release date: Feb 27 2007 - PS2, Xbox 360 (US)
Available Platforms: PS2, Xbox 360
Genre: Action
Published by: Koei
Developed by: Omega Force
Franchise: Samurai Warriors
ESRB Rating:
Teen: Alcohol Reference, Language, Suggestive Themes, Violence


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