Saints Row 2 review

Gettin’ jiggy and giggly in the gangsta’s paradise…

GamesRadar+ Verdict

Pros

  • +

    100% fun

  • +

    Best co-op around

  • +

    Allows tons of creativity

Cons

  • -

    Technically a mess

  • -

    Wafer-thin story

  • -

    Not a looker

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We don’t get the recent GTA IV backlash. At all. GTA IV was amazing. Deep down, everyone knows it. Though even we’d admit that once you’d plowed through Niko’s story, what remained was hardly the greatest example of raucous sandbox fun...

The anti-GTA IV, Saints Row 2 puts all this right. It’s almost as if devs Volition took stock of the response to Rockstar’s epic and, gazing past all the hyperbole and 10/10 scores, realised that huge swathes of the game’s fanbase simply didn’t care about ultra-realistic physics or “Oscar-winning” narratives; they just wanted to romp around in a hot dog suit pimping hoes, gutting pedestrians with samurai swords and spraying cops with feces. So they set out to make that exact game – and, it has to be said, have succeeded.

So, turns out there’s room in this world for both GTA IV and Saints Row 2, then. Truly, they are utterly opposite sides of the same sandbox coin. If you were in any way disappointed with Rockstar’s return with Liberty City then we have absolutely no hesitation in recommending you buy this. Score one for the 3rd Street Saints.

Oct 14, 2008

More info

GenreAction
DescriptionThis anti-GTA IV doesn't have the technical niceties (graphical hiccups abound) or Oscar-worthy story of Rockstar's magnum opus, but wins on pure fun factor and gleeful silliness. Co-op is huge fun and the character creation tools are immense. Score one for the Third Street Saints.
Platform"Xbox 360","PS3","PC"
US censor rating"Mature","Mature","Mature"
UK censor rating"Rating Pending","Rating Pending","Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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