PS3 Fatal Inertia in difficulty

The PS3 version of Fatal Intertia has been delayed due to "difficulties" with the Unreal Engine's performance on the Sony hardware. The game was originally designed specifically for the system, yet is deemed to be "not running well enough" according to a Koei representative. The Xbox 360 version is to be released ahead of it, as delaying it further while the PS3 version is fixed wasn't deemed necessary.

We'll be bringing you our hands-on impressions of the Xbox 360 version very soon. In the mean-time, hit theImages tab for some fresh screens.

July 19, 2007