Google+

Prince of Persia: The Fallen King review

Mediocre
AT A GLANCE
  • Great stylus use
  • Variety of locations
  • Decent platforming
  • Uninteresting level layouts
  • Gets old quick
  • Full of half-baked ideas

Put simply, Prince of Persia: The Fallen King is Phantom Hourglass does 2D platforming. All stylus control, all of the time. Pull far away and he’ll sprint, tap and he’ll roll – so far, so Link. Other moves feel stilted: context sensitive actions activated by tapping on scenery. Climb a wall, jump a ledge, walljump through a gap. A nice sprightly prince, but there’s an awkward disconnection between you and him.

Beneath the stylus work there’s a distinctly unimpressive platformer. Yes, it boasts a variety of caves, bazaars, temples and jungles, but all are identikit jobs: the same ledges and traps hammered together. The gymnastics and timed trap avoidance bring back fond memories, but it gets old quick. Remember: the original game had an hour time limit for a reason.

A wizard character appears as a riff on Link’s equipment, lobbing energy balls with stylus taps. Great for hitting switches. And, erm, more switches. Yet another idea that’s really only halfway to being entertaining. Not so much the Fallen King as the Constantly Tripping And Stumbling King.

Dec 2, 2008

More Info

Release date: Dec 02 2008 - DS (US)
Dec 05 2008 - DS (UK)
Available Platforms: DS
Genre: Adventure
Published by: Ubisoft
Developed by: Ubisoft Casablanca
Franchise: Prince of Persia
ESRB Rating:
Everyone: Mild Fantasy Violence
PEGI Rating:
7+

We Recommend By ZergNet

8 comments

  • BulletBill - December 4, 2008 1:35 a.m.

    wtf, sands of fucking time? u iz a dissapointment to gamers everywhere!!!!!!!!!!
  • FancyRat - December 3, 2008 3:28 a.m.

    Devs should stop shoehorning stylus control in; most of the great DS games are controlled by D-pad.
  • TheWebSwinger - December 2, 2008 10:15 p.m.

    @Rattlehead: Little late to the party, buddy.
  • jamboy199three - December 3, 2008 3:59 p.m.

    ^^^^ yeah but thats the main selling point of the ds so they feel they have to use it but i agree if the stylus doesnt fit with the game they should leave it out
  • Defguru7777 - December 3, 2008 12:08 a.m.

    Who in the HELL thought that this was a good idea for a game!?
  • Rattlehead - December 2, 2008 8:26 p.m.

    I finally got the Sands of Time last week
  • njdevils09 - January 27, 2009 12:18 a.m.

    I've just finished the first world, if you want to call it that, and yeah, it's simple, but it's not that bad. The frame rate drops whenever an enemy appears, but the game is certainly playable. I think I'm at least going to finish it.
  • TeragRunner - December 28, 2008 10:27 p.m.

    Dude, are f***ing kidding me? I know you didn't just say "u iz a dissapointment to gamers everywhere!" Thing one learn to spell disappointment. Thing two Z isn't a replacement for S and u isn't a replacement for you. Thing 3, it's "you are a disappointment to gamers everywhere!" not "u iz a dissapointment" to gamers everywhere! And thing 4 maybe he didn't want it until last week. Please learn some basic English before you start insulting people.

Showing 1-8 of 8 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.