Phantasy Star Universe: Ambition of the Illuminus proves there%26rsquo;s room for a faster paced, action-RPG approach to the MMO. After playing it... well, there%26rsquo;s still room.
This Guild Wars-esque RPG game was going to receive the concept review to end all concept reviews. We were going to blather on for 450 words in a semi-kooky fashion, never getting to the point or being entertaining in any meaningful way. And then we were going to end saying %26ldquo;And that%26rsquo;s pretty much what watching a Phantasy Star cutscene is like.%26rdquo;
We didn%26rsquo;t because we don%26rsquo;t want you to suffer. Suffering%26rsquo;s our job. And no matter how hard we tried, it wouldn%26rsquo;t have been accurate enough. After all, if you got tired of it, you could always skip to the end of our review, and that%26rsquo;s the one thing you can%26rsquo;t do when playing Phantasy Star.
At its best it%26rsquo;s like a modern descendant of the jump-in kick-ass collect-stuff joy of arcade-classic Gauntlet. There are two modes. The Offline Story mode has you and NPC chums working through a direct continuation of where the previous game left off, although you can jump in here with a new character if you want.