THQ was almost completely into the 32/64-bit era by 1997. It had dropped that weird asterisk/dot thingy from its name, acquired a few new companies as part of its recovery efforts, and brought its fast and furious licensed games strategy to the PlayStation, Game Boy, PC, Saturn, and Nintendo 64. A few of these games were alright, like the PS1 adaptation of Ghost in the Shell, but for the most part, THQ wasn’t doing any favors for the gaming community’s perception of licensed games. And as for the other efforts, we doubt many of you fondly remember titles like Vs., Bravo Air Race, or K-1: The Arena Fighters.
Other games based on popular films (Hercules, The Lost World: Jurassic Park), and actual sports (the Brunswick Circuit Pro Bowling series, the Bass Masters fishing games, and later, the Championship Motocross series) also made their expected money, but weren’t doing much beyond that. But thankfully, there was one type of game THQ would come to revolutionize in the late ‘90s--a genre that it would stay with until the bitter end.