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16 comments

  • BladedFalcon - June 12, 2014 10:16 p.m.

    Concept-wise, this is perhaps the most exciting and most awesome game in the entire E3 for me... But I just can't help to think it'll fall short. I hope I'm wrong but it feels just too damn ambitious, SPECIALLY for an Indie game, and I don't see how can they create 100+ compelling worlds without making the gameplay feel too shallow or repetitive. This being said, I dearly hope I'm wrong, because again, the concept of it is astounding.
  • shawksta - June 12, 2014 10:46 p.m.

    I think it really depends on what the goal of the game is in general. Personally im fine if the game's entire goal is to explore it its vast worlds.
  • BladedFalcon - June 12, 2014 11:08 p.m.

    Same, but the game also puts an emphasis on aerial combat as well, so you kinda have to make that deep enough to make it enjoyable not not a chore by the time the 100th player or NPC comes chasing after you. And also, exploring vast worlds is only fulfilling if said vast worlds are different enough and with enough stuff worth searching them over. It concerns me that this is a procedurally generated game because that means that most worlds will be a mix and match of random features from a limited pool. Meaning that probably sooner than later, you'll start seeing the same elements and scenarios in different planets, and to me, that's when the charm ends, and it's precisely why I think ME1 failed with their planet exploration. Let's be honest here, you probably were groaning in ME1 after exploring your 10th planet. This game seems to bring more variety, yes... But I dunno, I kinda wish they kept their goal more grounded and settled for a limited amounts of planets (10 to 20 maybe?) rather than promise a "unique" planet for every new player >>; Again, the game isn't even out yet, and there's every possibility I'm talking out of my ass, and I am completely wrong. But I can't help being skeptical about it considering most overly big open world games to date
  • shawksta - June 12, 2014 11:16 p.m.

    I can understand the skeptical view given its an indie game with too much ambition, especially since they want every player to experience a different planet, its too much that a lot can go wrong. They should atleast try to keep it simple at first, and maybe return to it on a sequel once reactions and more ideas pop up.
  • mafyooz - June 19, 2014 7:11 a.m.

    As a child of the 80s I have very fond memories of Elite, which will always be my all-time favourite game, and that was ridiculously huge in scope despite it being on a BBC microcomputer and for very little money, so I'm hoping No Man's Sky will turn out to be this generations equivalent :)
  • weezerbholly - June 12, 2014 9:13 p.m.

    Fix slide 6, it calls the game "No Man's Land." Just sayin.
  • SqueakyBabyDuck - June 11, 2014 10:50 p.m.

    This sounds amazing, probably not coming soon though.
  • brickman409 - June 11, 2014 9:16 p.m.

    kind of sounds like a scifi minecraft
  • Shigeruken - June 11, 2014 8 p.m.

    I cannot wait to pick this up on PC.
  • PlainLikeVanilla - June 11, 2014 7:06 p.m.

    This is the game I am most excited for out of all the stuff shown at E3.
  • SWJS - June 15, 2014 10:19 a.m.

    Same here!
  • KiraXD - June 11, 2014 6:53 p.m.

    I know that ill just be playing as Space Dandy... lol.
  • Swedish_Chef - June 11, 2014 11:54 p.m.

    The dandiest man in the space.
  • Outofmanyone - June 11, 2014 4:40 p.m.

    I never heard of this game before but man is it attractive. I'm definitely going to be keeping an eye on this, I can't get over how big the game looks.
  • alex-roy-bristol - June 11, 2014 4:27 p.m.

    I hope it's similar to Space Cowboy Online, or ACE Online. Great, and severely-underrated, mmo!
  • winner2 - June 11, 2014 4:18 p.m.

    This sounds...unbelievably awesome and unlikely to live up to this amazing premise. But I will hope as anyone should.

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