Nintendo DS: The first five years

Criticism: The first six months of ’05 were ridiculously sparse, an alarming fact when paired with Sony’s PSP launch in March. Up against the sleeker, prettier and more powerful PSP, the DS felt a generation behind with too few games to set it apart. The Nintendo WFC, while a fantastic idea and evidence that Nintendo was finally taking online gaming seriously, was a pain to use because of those cumbersome Friend Codes.


Above: Special editions made their first appearance in 2005

Sales: Even though the first half of the year was devoid of “must have” games, the system remained strong and eventually stomped asses in the holiday season. By the end of 2005, worldwide sales were nearing 15 million, a staggering increase from the year before.

Best game of 2005: Mario Kart DS

Arguably the best kart racer of all time, it combined the best courses of the entire series into one amazing package, plus added inventive new tracks, a mission mode and decent online play. Still one of the best games on the DS, and a major reason the DS prospered so much in the ’05 holiday season.

Honorable mentions: Advance Wars: Dual Strike, Castlevania: Dawn of Sorrow

Worst game of 2005: Animaniacs: Lights, Camera, Action!

Forget about its 39 Metacritic average or even its substandard quality – who put up the money for an Animaniacs game in 2005? We most assuredly admire the show, but the last episode aired in 1999 and we can’t imagine anyone really needed a new shitty game.

Hateful mention: Marvel Nemesis: Rise of the Imperfects, King Kong

Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.