Release date: Available on Steam Early Access
If you've been interested in playing around with voxels (Minecraft-style environments made out of tiny building blocks), the upcoming RTS/castle builder Castle Story is using the new tech as a foundation for its gameplay. You'll use your chubby, yellow minions, called Bricktrons, to build your fort piece by piece, mine in underground tunnels, and defend your castle from hostile forces. And alongside the typical tactical gameplay of a RTS, the world and everything you create is completely destructible--which makes the strategy elements of defending your keep all the more interesting.
As you craft your fort, you'll need to lay out defenses and build up your troops because opposing forces will encroach on your base. The real interesting thing about Castle Story is how the enemy sieges play out. Because the entire world is voxel-based, everything is destructible, and the enemy can chip away at your defenses, brick by brick. So, it's important to pay close attention to your base's architecture as you build. Are there any weak points in your walls? Will that tower come crashing down if you enemies make a hole in it? These aren't the typical concerns you have in an RTS, which is why Castle Story has our attention.