Mafia II super review

Two 1950s gangsters and a whole city to conquer. What could possibly go wrong?

Words: Mikel Reparaz on August 24, 2010

It’s been a long time coming – almost exactly three years since it was first announced, in fact – but Mafia II is finally here. We’ve seen a lot of the game prior to its release; learned about its characters, its attention to detail and its aim to immerse players in its sharply realized mid-century Mob fiction. So far, it’s seemed like a worthy enough successor to the original Mafia: The City of Lost Heaven, but obviously it’s got a lot to live up to.

So, here’s the first thing you should know about Mafia II: It’s not the revolutionary game that its predecessor was. In some ways, it even feels like a big step back for the car-crime genre, with a structure that’s so linear and narrowly focused that we have to wonder why the developers bothered to set it in an open world at all. Once you come to terms with that, though, you’ll find a charming, brilliantly written mob drama that’s enormously fun to play through.


Getting your hands dirty

Unlike your Grand Theft Autos and just about every other open-world game, Mafia II features no side missions to pursue, no mission-givers to go and find, and no spontaneous events to distract you from the task at hand. The game is divided into chapters, which usually begin with Vito being woken up at home by a phone call. You’re then directed to drive somewhere and meet with someone before being thrown headlong into firefights, car chases or (and these are rare) stealth missions.


Above: Shoot cars in the gas tank, and you can make them explode with a single bullet

Apart from a couple of annoying “follow that car but don’t get too close” tasks, the missions tend to be enjoyable even at their most thuddingly straightforward, and the action will be more or less instantly familiar to anyone who’s played a car-crime game. Vito can steal cars, either by jacking them while in motion, by breaking their windows when they’re parked or – if you don’t want to deface your new ride – by picking their locks with a quick minigame. The cars themselves, which range from crawling 1920s shitwagons to beefy ‘50s hotrods, all handle well enough (and are enormously fun to ramp up to ridiculous speeds on the freeway), although it isn’t uncommon to fishtail or spin out during high-speed pursuits.

Gunfights, meanwhile, follow the Gears of War model, with lots of emphasis on sticky cover and enemies who know how to use it as well as you do. Better than you do, in fact; while Vito can’t blind-fire around corners, his enemies can, and that’s kind of a pain in the ass. When you’re not getting into fights in the streets – which can break out if you do anything to piss off the cops or rival gangsters – the missions take you through big interior spaces, ranging from a warehouse to a hotel to a huge Chinese restaurant, which tend to be filled with cover points, destructible scenery and faceless goons to gun down. Which, by the way, you can do with an improbably large arsenal that includes several types of pistol, Tommy guns, Molotovs, grenades, shotguns and a full array of World War II service weapons from both the Allied and Axis sides.


Above: That includes a devastating German MG-42 machinegun. Sadly, you only use it twice

If you prefer a more nonlethal approach, there’s also a simple system for dealing out hand-to-hand punishment. Run up and punch an enemy, for example, and you’ll enter into a one-on-one fistfight that revolves around two- or three-button combos and context-sensitive finishing moves that enable you to slam your opponents against walls.

It’s fun, but it feels artificial and weirdly out of place, and has limited uses at best. Sometimes it’s mandated by the story, but you can also start a fistfight in the middle of a firefight, which will usually get you plugged. Either way, fistfights are always fought one-on-one while the others wait their turn, like in a kung-fu movie. And while that makes sense in certain instances, it seems like an awfully counterproductive tactic when used, about a third of the way through the game, by a gang of would-be prison-shower rapists.

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17 Comments
Order Comments: Newest First | Oldest First
  • DriveShaft

    DriveShaft  - 1 year, 5 months ago  - Report

    Rent yes, buy no.
  • Doctalen

    Doctalen  - 1 year, 5 months ago  - Report

    Never finished the original for the xbox. Got to the point where you have to drive the race car and got feed up. So now I have no reason to play this.
  • CaptCOMMANDO

    CaptCOMMANDO  - 1 year, 5 months ago  - Report

    "PS3 version of Mafia II actually looks inferior to its 360 counterpart"
    I hate to say this but I feel a bit of Biased.
  • Vitoruss1

    Vitoruss1  - 1 year, 5 months ago  - Report

    Finally, my name gets some recognition from the Gaming industry!
  • Canucklehead

    Canucklehead  - 1 year, 5 months ago  - Report

    What KILLS this game is the fact the developers force you to drive through this ghost town once all the mission stuff is done, just to go home to bed. It probably artificially adds a good chunk of playing time onto a shorter game...And that in turn burns me up more than if the game had clocked in at a tight 9-10 hours instead of the 12 hours or so it supposedly has.

    Mafia did this as well, and you'd figure they would've corrected that in the 8 years between games.
  • Crypto140

    Crypto140  - 1 year, 5 months ago  - Report

    What I didn't really like was that it wasnt free roam as much as it was go the wrong way and have your passenger yell at you for taking to long. Also, (Spoiler Alert) you don't even join the mafia until halfway though the game. And I still don't know what family I am in.
  • soccerclownking

    soccerclownking  - 1 year, 5 months ago  - Report

    I'd buy this game but I no haz teh moniez :(
  • Jointash

    Jointash  - 1 year, 5 months ago  - Report

    Give it 10 for me
  • Bitchslapthehomeless

    Bitchslapthehomeless  - 1 year, 5 months ago  - Report

    Hmm, much better review than I suspected. I'll have to check it out.
  • D0CCON

    D0CCON  - 1 year, 5 months ago  - Report

    I was never all that interested in this. LA Noire was the one I wanted. If nothing else, this is the sign that the fall season of awesome games is starting to happen. This is only the first of many hyped releases.

    ReCaptcha: der quiquice
  • lovinmyps3

    lovinmyps3  - 1 year, 5 months ago  - Report

    I figured the city would be its downfall. I'm still interested though and will probably pick it up when it drops down to $40.
  • SuperBrettroid

    SuperBrettroid  - 1 year, 5 months ago  - Report

    Excellent review Mikel. I think I will be picking this one up. Definitely because of this super review.
  • Scotch

    Scotch  - 1 year, 5 months ago  - Report

    wow getting spam on GR now? thats awful.
  • terdferguson

    terdferguson  - 1 year, 5 months ago  - Report

    Dammit. Tyler Wilde the graphics are bad.It is only blood and grass. But, when you are in the mafia and you kill lots o' people, then blood is important. Where do you bury those bodies? In the ground. What covers ground? Grass. So blood and grass are pretty important I would say.
  • WillisTron

    WillisTron  - 1 year, 5 months ago  - Report

    I will be renting this
  • yoyoguy

    yoyoguy  - 1 year, 5 months ago  - Report

    ill save it for a rainy day.
  • boxmeizter

    boxmeizter  - 1 year, 5 months ago  - Report

    hmm. i hoped for a better score. will give this a wait then.
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