Luminous Arc review

  • Addictive battle system
  • Oodles of weapons, magic, skills
  • No random encounters
  • Stylus-pointing hiccups
  • Endless lines of text
  • Mostly schmaltzy storyline

Everyone knows that the best weapon to combat sultry witches in barely-there costumes is... a precocious gang of spiky-haired kids. Such is your lot in life in Luminous Arc, leading a group of teenage warriors-in-training around the world to battle broom-wielding witches and their minions. With an unquestioning loyalty to their bosses at the Luminous Church, the mostly merry band of traveling youngsters exhorts and teases each other across the land, stopping only for battles, shopping, and the occasional bite to eat.

The core of Arc is addictive, turn-based grid battling, sporting many strategy RPG features that we know and love. There's seemingly no limit to the tactics you can employ, with multiple types of attacks, directional and height advantages, varying occupations, and the ability to combine ally powers for devastating effect. You may fight the same battle a couple of times before you're victorious (and, as you get deeper into it, much more than that) but each experience is unique. Hours and days will melt away as you lead your crew through the game's clashes; more than once, you'll tell yourself "just one more battle and I’ll put it down." And then you won't.

More Info

Release date: Aug 15 2007 - DS (US)
Available Platforms: DS
Genre: Strategy
Published by: Atlus
Developed by: Image Epoch
ESRB Rating:
Teen: Mild Language


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