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  1. Games
  2. Nintendo Wii

Jerry Lawson, inventor of the first cartridge-based console, passes away at age 70

News
By Matt Bradford published 13 April 2011

Lead creator of the Fairchild Channel F system leaves behind a digital legacy

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Gerald A. "Jerry" Lawson, the American electronics engineer credited with creating the world's first cartridge-based videogame system, has passed away at the age of 70. You'd be forgiven for not recognizing the name, but if you've ever owned a home console, then you owe at least a few minutes of your time to honor the man who arguably started it all.

A forty year veteran of the electronics field, Lawson was a key player in the development of the Fairchild Channel Fsystem in 1976; the first gaming system to hit the market that used interchangeable cartridges in lieu of built-in videogames.Originally known asthe Fairchild Video Entertainment System, the unit kick-started an industry which was later dominated by the Atari VCS (aka Atari 2600) in 1977 and countless other systems in the decades that followed.

In an extensive2009interview with Vintage Computing and Gaming, Lawson spoke about his early days with Fairchild Semiconductor's game division, and the motivation behind developingthe FairchildChannel F system,recalling, %26ldquo;What was paramount to our system was to have cartridges...We were afraid %26mdash; we didn't have statistics on multiple insertion and what it would do, and how we would do it, because it wasn't done. I mean, think about it: nobody had the capability of plugging in memory devices in mass quantity like in a consumer product. Nobody.%26rdquo;

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Speaking to the San Jose Mercury News just last month, he noted, %26ldquo;The whole reason I did games was because people said, %26lsquo;You can%26rsquo;t do it' ...I%26rsquo;m one of the guys, if you tell me I can%26rsquo;t do something, I%26rsquo;ll turn around and do it.%26rdquo;

Only 26 games were ever made for the Fairchild Channel F system, but Lawson's contributions to gaming did not end withthe groundbreaking system. In the 1980s, he started his own videogame development company, Videosoft, and went on to create games for the Atari 2600.

In the yearsfollowing his work with Atari,Lawson remained active in the electronics field, serving in Stanford University's mentor program, acting as a consultant to the industry, and telling his story as a guest of honor at various videogame events. Last month, the International Game Developers Association honored Lawson for his considerablecontributions togaming during the Game Developers Conference in San Francisco.

Lawson passed away last Saturday followingcomplications from aheart attack. He leaves behind a wife, two children and millions of gamers who continue toplay in theindustry he helped build.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

[Source:Wired,VC%26amp;G]

April 12, 2011

Got a news tip? Let us know at tips@gamesradar.com

You may like
  • Dreamcast Legendary Sega console designer Hideki Sato, the man behind everything from the Master System to Dreamcast, passes away
  • Sega Mega Drive connected to Sony PVM with Sonic the Hedgehog 2 title screen on display. In honor of Sega Genesis designer Hideki Sato, I spent the weekend with an original Mega Drive
  • A cowboy points a gun at the camera in Wild Gunman Lost Nintendo game Wild Gunman lives thanks to ancient film reels and Wii-style tech

A forty year veteran of the electronics field, Lawson was a key player in the development of the Fairchild Channel Fsystem in 1976; the first gaming system to hit the market that used interchangeable cartridges in lieu of built-in videogames.Originally known asthe Fairchild Video Entertainment System, the unit kick-started an industry which was later dominated by the Atari VCS (aka Atari 2600) in 1977 and countless other systems in the decades that followed.

In an extensive2009interview with Vintage Computing and Gaming, Lawson spoke about his early days with Fairchild Semiconductor's game division, and the motivation behind developingthe FairchildChannel F system,recalling, %26ldquo;What was paramount to our system was to have cartridges...We were afraid %26mdash; we didn't have statistics on multiple insertion and what it would do, and how we would do it, because it wasn't done. I mean, think about it: nobody had the capability of plugging in memory devices in mass quantity like in a consumer product. Nobody.%26rdquo;

Speaking to the San Jose Mercury News just last month, he noted, %26ldquo;The whole reason I did games was because people said, %26lsquo;You can%26rsquo;t do it' ...I%26rsquo;m one of the guys, if you tell me I can%26rsquo;t do something, I%26rsquo;ll turn around and do it.%26rdquo;

Only 26 games were ever made for the Fairchild Channel F system, but Lawson's contributions to gaming did not end withthe groundbreaking system. In the 1980s, he started his own videogame development company, Videosoft, and went on to create games for the Atari 2600.

In the yearsfollowing his work with Atari,Lawson remained active in the electronics field, serving in Stanford University's mentor program, acting as a consultant to the industry, and telling his story as a guest of honor at various videogame events. Last month, the International Game Developers Association honored Lawson for his considerablecontributions togaming during the Game Developers Conference in San Francisco.

Lawson passed away last Saturday followingcomplications from aheart attack. He leaves behind a wife, two children and millions of gamers who continue toplay in theindustry he helped build.

[Source:Wired,VC%26amp;G]

April 12, 2011

Got a news tip? Let us know at tips@gamesradar.com

Matt Bradford
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Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries. 

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