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  • chavbuster1 - February 24, 2013 5:57 p.m.

    Yay Firebending! :D
  • mercenary_cloud - February 23, 2013 10:57 a.m.

    I can't wait for this!
  • frankthetank18 - February 22, 2013 12:36 a.m.

    Ok. I got tht first one for free, it was a good game. No game is Perfect, its hard for developers to do it. There's a bunch of gamers with different opinions. Second one improved a lot . Anyway I'm medium fan of Sucker punch.
  • TheDudeFromNowhere - February 21, 2013 9:48 a.m.

    I just want to know how its related to inFamous 1 & 2. If its an alternate universe, then okay, but if it isn't which ending did the story branch off from? Only time will tell.
  • winner2 - February 21, 2013 5:40 a.m.

    I'm interested, I'll say that.
  • MrSpoiler17 - February 21, 2013 4:32 a.m.

    Meh. Nothing impressive.
  • Shadow Of Death - February 21, 2013 2:41 a.m.

    The thing is, the powers remind me an awful lot of what's-her-face from the 2nd game. The somewhat psycho lady. She could, if I recall correctly, warp around and toss reddish-black blasts at people. He also looks a bit like Cole (hence the 'son' bit). Might all be a coincidence though.
  • BladedFalcon - February 20, 2013 9:48 p.m.

    I actually disagree with the "more choices" part. I know that whole decisions thing was a core philosophy in both Infamous games so far, but to me, they had a very big detriment. In having Cole be morally ambiguous enough to either be good or bad, they essentially made him devoid of any substantial character or defined quirks. And this is a problem that most choice driven games tend to have, and this is why everyone puts Garrus in top character lists, and everyone forgets about Shepard. And I can accept that existing in some games, but I think Infamous would actually benefit from removing the choice aspect, and have a more character driven, focused narrative. If the character is having issues coping with the world, or the powers he has, it's far more impactfull and strong if the the developer has a clear narrative they want to go into, that if they have to leave it open or ambiguous enough to accommodate character choice. And lets be real here, the choice aspect in both infamous games was kinda too simple and bipolar, and certainly not as well implemented as say, choice in the walking dead game.
  • taokaka - February 20, 2013 11:45 p.m.

    Well said, I never understood why moral choice systems became so popular in open world games. Cole should of been a much more interesting character but was completely overshadowed by the support characters, especially in the second game by zeke. Also an infamous starring kratos would instantly be the greatest game ever.