Hydrophobia

First look at the game that's going against the flow

According to Blade Interactive’s Pete Jones, “games have got to be done differently, it’s got to change. People are looking at next generation like last generation, but we need a different way of thinking. We’ve got to show gamers something different.” Not the words you’d necessarily expect to come from the head of a studio whose biggest hit has been a Snooker simulator.

But Blade Interactive’s latest project - Hydrophobia - aims high. Recruiting talent who’ve worked on Splinter Cell and Fable 2, a genuine astrophysicist, people from the movie biz and letting loose the imagination of a team limited to making baize look brilliant in high-definition, it’s rare to come across such genuine excitement in a development team.

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