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Why did it take so long to get a new Hitman game, and was the new engine worth that wait? How do developers plan to make the series “more accessible” while simultaneously “really hard”? Can we still aim for a Silent Assassin rating, and will earning it also earn us a super generous Achievement or Trophy?
And last but definitely not least, what’s the better murder weapon: a fire axe or a hospital syringe?
Our friends at OXM always ask the important questions. Check out their in-depth interview with the Hitman Absolution team below.
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