Gears of War 3: MAMMOTH screen and fact blowout!

We already suspected that Gears of War 3 was going to great. After all the first two were pretty good, right? But now we suspect that it's going to be really great. Epic have released - via GameInformer - a terrifying number of new screens and pieces of production art, and by scouring through picture upon detail upon note, we've found out one hell of a lot more about Delta Squad's next escapade. In fact Gears fans, it's Christmas.

Want to know what we know? It's right here.

New enemies

Gears 3's line-up of bullet-fodder sees radically new enemies crouching in cover beside the old favourites. Key to this change is the spread of the Lambent infection seen in Gears of War 2. The substance has spread throughout Sera, seemingly infecting flora, fauna and Locust alike. Here are the new additions we know about.

Lambent Stalks - The beanstalk from Jack's nightmares. These can burst from the ground at will, and while horribly intimidating on their own, they grow glowing Lambent pods that can spawn a whole host of other enemies. They're like Forrest Gump's chocolate box, only whatever you're going to get will always be horrible and try to kill you.

Lambent Polyps - These skittery, spider-like buggers look a bit like Gears' previous Wretches and Tickers. They'll rattle along the ground, wall and ceilings towards you and will explode at close range. They'll also spit out acrid Lambent goo when threatened, and can spawn from Stalk pods or Drudges, the latter of which we'll detail next.

Lambent Drudges - Drudges are standard Locust grubs heavily infected with Lambent, and possibly the more 'evolved' state of the glowing Lambent Locust we saw in Gears 2. They can spawn from Stalk pods, will charge straight at you, and will explode if shot, so make sure to nail them before they get too close. They can also mutate into towering, tentacled beasties, and sometimes their snakelike heads will survive even if you destroy the rest of them. Nasty bastards.

Savage Locust - These guys are Lambent-free, but they're still a step up from standard grubs. After the sinking of Jacinto, it wasn't just humanity that lost its home. The Locust have been cast out into the scorched wasteland as well, and many of them have gone feral. These new Stranded will dig shallow tunnel for habitation, and also colonise dark, abandoned human buildings that remind them of home, meaning that wherever you are, they'll probably never be far away. We're assuming this means that the old sink-hole warning probably won't save you half as much this time.

Next up: Weapons!

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  • jhayen - June 11, 2010 12:41 p.m.

    @Bloodstorm, Where did you get that info from? I know it, but would like to cite it.
  • AndyGiff93 - June 7, 2010 6:45 p.m.

    As a great (fictional) man once said... Shit yeah!
  • Marz - June 6, 2010 12:24 a.m.

    Aghhh! Aghhh! OMG i need this game now! ill trade my car my baby sister lol. but seriousely i wanna see a screen shot of the molotif coctail PLZ! :D
  • jhayen - June 5, 2010 8:47 p.m.

    Stop being stupid iJizzlots; he's saying the humans couldnt have created the Locust. The Sires are most likely the outcome of a Human-Locust splicing effort probably overseen by Adam Fenix: Also the possible cause of the Lambent problem.
  • Geminiman82 - June 5, 2010 1:34 p.m.

    I cannot wait dive into the deeper story...this will be amazing Captcha: Sheepish seven-member <---HUH?
  • Zeb364 - June 5, 2010 8 a.m.

    I like the chaisaw lancer, it became the Gears trademark because it was unique and creative, just a knife is too standard. And I really hope there's a C. Carmine. It just wouldn't be a proper Gears experience without one of those dumbasses biting it in some laughable way. Overall though I am unbelievably fuckin pumped for Gears 3.
  • MikieDaShizznit - June 4, 2010 9:32 p.m.

    Epic. No other words can describe this.
  • Seabread - June 4, 2010 1:08 p.m.

    trébuchet, GR, trébuchet!
  • pin316 - June 4, 2010 12:10 p.m.

    i just filled the cup...
  • nicobellandi - June 4, 2010 8:33 a.m.

    I may just have a dirty mind but I still think the handle on the burrowing grenade looks like a cock, once it has been seen it cannot be unseen o_O
  • sleepy92ismypsn - June 4, 2010 6:44 a.m.

    Resistance 3 FTW!
  • tplarkin7 - June 4, 2010 6:08 a.m.

    The white hair is just ashes. They probably had to dig through a pile of ash. Epic likes to cover them in icky substances. In Gears 2, they were covered in blood when they killed the worm.
  • Evil_AppleJuice - June 4, 2010 4:15 a.m.

    White hair? oh no! Its MGS4 all over again!!!
  • Bloodstorm - June 4, 2010 1:10 a.m.

    Humans aren't alien to Sera. It is completely fictional. The humans on Sera are not humans migrants from Earth or any other planet. They are, and always have been, from Sera. Based on the Gears 2 level set in New Hope, the Sires seem to point exclusively to being the predecessors to the Locust, and being human engineered. If I'm not mistaken it was said that the research was moved to a near by mountain, the mountain they used to find a way to the Locust city.
  • CH3BURASHKA - June 3, 2010 10:58 p.m.

    That gun turret design is fucking crazy. "WHAT IF COULD, LIEK, ATTACH GUNS TO A TURRET AND, LIEK, SHOOT THEM ALL AT ONCE?! ALRIGHT!" The burrowing grenade, however, seems pretty dumb.
  • Vitoruss1 - June 3, 2010 10:03 p.m.

    Strange how the hair was white in that picture, because in a different-but-similar(same locust location, same characters, same location, just different poses) picture, they had black hair.
  • darkvare - June 3, 2010 9:20 p.m.

    lol you guys wrote infomation on the flash screen thing
  • batman5273 - June 3, 2010 9:01 p.m.

    is it just me, but does the top of the Digger Launcher look like a penis? captcha: perceive members
  • iJizzLots - June 3, 2010 8:29 p.m.

    @nemesisuprising So one is not entitled to more than one opinion? Are opinions not allowed to change with time and more information? Did you consider the fact that maybe this article was written by someone who didn't write the first? (though I'm not sure myself) Besides all that, your statement makes no sense. Why is it that the Locusts COULDNT be modified by humans, even if they were there first? It's like saying I can't paint a house because it was built before I was born. Think before you talk nonsense
  • Fallen_Pumpkin - June 3, 2010 8:24 p.m.

    Its looking good so far! Few things... Adam nor any other Human could have created the Locust, the Locust are native to Sera, Humans are the aliens in GOW, so the Locust where there BEFORE we showed up. Also, the white hair, think back to the teaser? With the bodies burnt into place and smashing as the squad run through? The white is likely ash from there. And wepons? I can see the One-Shot becoming seriously overpowered in Multiplayer, a one shot kill? An active-reload-knockdown-in-one-shot Long Shot Rifle in GOW 1 and 2 was bad enough! Still, its looking good so far! :)