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  1. Games
  2. FPS

GamesRadar E3 2011 Awards: Most Graphics

Features
By GamesRadar Staff published 21 June 2011

Show your retinas some love by pointing them toward these works of videogame art

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Hey, videogames are a visual medium. Therefore, graphics are part of the package. How large a part they play is one of those things gamers will argue about for hours, withlots ofphrases like"graphics whore", "frames per second", "gameplay first", and "realism vs art" thrown about. We say don't overcomplicate things - we like pretty pictures, plain and simple. The question is, which one did we find the prettiest?

The Nominees:

Rayman Origins
Gorgeous hand-drawn visuals make this one of those games you simply have to see in motion to believe. Stupidly lushhigh-res backgrounds burst with vibrant color as impossibly fluid characters jump, stomp, and fly through the world with the grace of Olympic figure skaters.Preview


El Shaddai: Ascension of the Metatron
Designed by the lead artist on Okami, the look of El Shaddai seems almost like a stained-glass window come to life. But more important than the technology is the art design. Dream-like architecture andsweeping vistas are everywhere, and we've yet to see a level in which something, be it clouds or water or whatever, wasn't moving. The world of El Shaddai might not look like anything on Earth, but you can't say it doesn't look alive.Preview

Latest Videos From
Watch full video here:


Far Cry 3

We love good art design, but sometimes it's a game's sheer technological prowess that blows us away. Look closely at the screenshot above. You almost don't noticethe motion blur, the depth of field, the density of the jungle foliage or the way the dappled sunlighthits that vegetation.Why? Because you're distracted by the fact that Far Cry 3 is so realistic, you can actually see the crazy in this lunatic's eyes. This is why some folks buy $600 video cards - and why we don't blame them for it.Preview


Bastion

The product of a dev team so small they could all ride to work together in a single SUV, Bastionis a labor of love. Andbecause whoever's in chargeof the "making the graphics" part of that love uses every color in the spectrum and turns the brightness up to neon, wefind ourselves captivated. The more you see Bastion, especially in motion, the more breathtaking it is.Preview

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Rage

Don't let Rage's bleak setting and muted color palette fool you. It's actually glorious in motion, moving at a silky smooth pace even on consoles. And you don't even notice a first how very solid all the textures look and how well lit the whole world seems to be. The game world in Rage may be sickly and struggling, but the game engine itself is alive and roaring.Preview


BloodRayne Betrayal
Another game that still screens simply can't do justice, Betrayal somehow makes the title vampiress seem even more lithe and agile than before - probably something about the 4000 frames of animation the devs have given her. As a result, the entire game flows along as fluidly as the blood that seems to pour onto the screen every time Rayne sees another living creature. She's feisty.Preview

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

And the winner is...

June 20, 2011

Swipe to scroll horizontally
Row 0 - Cell 0
MONDAY:
Most graphics | Coolest character reinvention
Best response to fan feedback
TUESDAY:
Best trailer | Most satisfying gore | Guiltiest pleasure
Most shameless rip-off
WEDNESDAY:
Best new game we know nothing about
Worst first impression | Best game for masochists
THURSDAY:
Most likely to consume our lives | Artsiest-fartsiest
Most tasteless
FRIDAY:
Might not actually suck | Proof that 2D isn't dead | BEST OF SHOW

The Nominees:

Rayman Origins
Gorgeous hand-drawn visuals make this one of those games you simply have to see in motion to believe. Stupidly lushhigh-res backgrounds burst with vibrant color as impossibly fluid characters jump, stomp, and fly through the world with the grace of Olympic figure skaters.Preview


El Shaddai: Ascension of the Metatron
Designed by the lead artist on Okami, the look of El Shaddai seems almost like a stained-glass window come to life. But more important than the technology is the art design. Dream-like architecture andsweeping vistas are everywhere, and we've yet to see a level in which something, be it clouds or water or whatever, wasn't moving. The world of El Shaddai might not look like anything on Earth, but you can't say it doesn't look alive.Preview

You may like
  • PS3 photo taken by Future Studios The 25 best PS3 games of all-time
  • Clair Obscur: Expedition 33 Gustave winces Clair Obscur: Expedition 33 follows Baldur's Gate 3 as it wins all five major GOTY awards
  • Forza Horizon 6 acura chasing massive mech in mech my day showcase event Best Xbox Series X games: The 25 greatest Xbox games to play in 2026


Far Cry 3

We love good art design, but sometimes it's a game's sheer technological prowess that blows us away. Look closely at the screenshot above. You almost don't noticethe motion blur, the depth of field, the density of the jungle foliage or the way the dappled sunlighthits that vegetation.Why? Because you're distracted by the fact that Far Cry 3 is so realistic, you can actually see the crazy in this lunatic's eyes. This is why some folks buy $600 video cards - and why we don't blame them for it.Preview


Bastion

The product of a dev team so small they could all ride to work together in a single SUV, Bastionis a labor of love. Andbecause whoever's in chargeof the "making the graphics" part of that love uses every color in the spectrum and turns the brightness up to neon, wefind ourselves captivated. The more you see Bastion, especially in motion, the more breathtaking it is.Preview


Rage

Don't let Rage's bleak setting and muted color palette fool you. It's actually glorious in motion, moving at a silky smooth pace even on consoles. And you don't even notice a first how very solid all the textures look and how well lit the whole world seems to be. The game world in Rage may be sickly and struggling, but the game engine itself is alive and roaring.Preview


BloodRayne Betrayal
Another game that still screens simply can't do justice, Betrayal somehow makes the title vampiress seem even more lithe and agile than before - probably something about the 4000 frames of animation the devs have given her. As a result, the entire game flows along as fluidly as the blood that seems to pour onto the screen every time Rayne sees another living creature. She's feisty.Preview

And the winner is...

June 20, 2011



MONDAY:
Most graphics | Coolest character reinvention
Best response to fan feedback
TUESDAY:
Best trailer | Most satisfying gore | Guiltiest pleasure
Most shameless rip-off
WEDNESDAY:
Best new game we know nothing about
Worst first impression | Best game for masochists
THURSDAY:
Most likely to consume our lives | Artsiest-fartsiest
Most tasteless
FRIDAY:
Might not actually suck | Proof that 2D isn't dead | BEST OF SHOW
CATEGORIES
PC Gaming PlayStation Xbox Platforms
PRODUCTS
Bastion Rayman Origins El Shaddai: Ascension of the Metatron BloodRayne: Betrayal Far Cry 3
GamesRadar Staff
GamesRadar Staff
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The GamesRadar+ Team

GamesRadar+ was first founded in 1999, and since then has been dedicated to delivering video game-related news, reviews, previews, features, and more. Since late 2014, the website has been the online home of Total Film, SFX, Edge, and PLAY magazines, with comics site Newsarama joining the fold in 2020. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you make the most of your time, money, and skills. We always aim to entertain, inform, and inspire through our mix of content - which includes news, reviews, features, tips, buying guides, and videos.

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