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GamesRadar E3 2011 Awards: Most Artsy-Fartsy

This year's E3 hosted a cornucopia of multimedia artistry, from several avant-garde music games to an adventure allegory that explores a deeply personal narrative. Regardless of if you believe that videogames are true "art" (let's not open that can of worms today), based on the following games we should all be able to agree that they can certainly be artsy-fartsy.


The Nominees:

Papo & Yo

Thought the nuclear bomb allegory in Braid was nauseatingly pretentious? Papo & Yo's premise gives it a run for its money. It stars a young boy named Quico, whose best friend is a large, scary-looking monster. The usually gentle Monster turns into a violent fiend whenever he eats frogs, which is a thinly-veiled allegory for the creator's abusive alcoholic father. Yes, the story will probably be touching, even poignant perhaps. But watching all the "games are art" proponents work themselves into a hoity-toity froth over this "indie gem" still makes us gag a little. [Preview] 

PixelJunk: Lifelike

With an E3 demo so bizarre it was suspected of being an elaborate joke on the gaming press, PixelJunk: Lifelike (styled as PixelJunk: lifelike) is a music visualizer that interacts with the Move controller. To appreciate it, you're going to have to be either really high or just really love getting smoke blown up your ass. [Preview] 

Journey


 

From the creators of Flow and Flower, Journey's pedigree alone practically guarantees it a spot on this list. Like Thatgamecompany's previous two games, Journey's gameplay concept is simple – walk across the sand dunes toward the mountain in the distance. But it's not really about getting to the mountain – it's about the journey, man. Get it?! [Preview] 

Sound Shapes (working title)


A musical platformer, eh? Sound Shapes looks like merely a colorful platformer on the surface, but it's way more than that – not only is the platforming gameplay based in rhythm and music, but its level creator doubles as a music creator too. We loved creator Jonathan Mak's previous game Everyday Shooter, so we're definitely eager to see how Sound Shapes takes shape.  [Preview] 


And the winner is…

PixelJunk Lifelike

Lifelike is so busy being artsy fartsy that it forgot to actually be a game. Single-named creator Baiyon seemed to be the only one who knew what was going on during the initial hands-off demos at Sony's E3 booth as he showed off his maestro skills to mostly confused press. And even now that we know the gist of the mechanics (press/hold various buttons to make noises, swing remote to manipulate noises and so on), we're still left scratching our heads a bit.

We've seen games in the past that challenge the concept of what constitutes gameplay – adorably meandering Noby Noby Boy is a great example – but Lifelike takes the non-game game concept even further. It's hard to imagine it as more than a novelty to bring out during parties (and then quickly grow bored of it), so we're interested to see if it will end up being more than that.



MONDAY:
Most graphics | Coolest character reinvention
Best response to fan feedback 
TUESDAY:
Best trailer | Most satisfying gore | Guiltiest pleasure
Most shameless rip-off 
WEDNESDAY:
Best new game we know nothing about
Worst first impression | Best game for masochists 
THURSDAY:
Most likely to consume our lives | Artsiest-fartsiest
Most tasteless 
FRIDAY:
Might not actually suck | Proof that 2D isn't dead | BEST OF SHOW 

Topics

E3

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8 comments

  • BoobleDrop - June 24, 2011 5:47 a.m.

    yeah, playstation seems to cater more to this type than xbox. i have no idea why. anyways, i'm actually really excited about pixeljunk: lifelike. i saw a trailer for it a few months back, and it made me seriously consider buying a move. it seemed weird to me that everyone was so perplexed over it, but i suppose that's probably just because i already knew what it was. still, i guess i can see the benefit of showing it with no pretense, but it seems to have backfired, ey? way back when there was an interview with baiyon where he said they wanted to make an experience like interacting with a living animal. i still think it sounds cool
  • Yeager1122 - June 24, 2011 4:32 a.m.

    Really i thought journey would win for sure.
  • shawksta - June 24, 2011 4:46 a.m.

    Their all Good, Pixle Junk does have allot of colors(something modern games lack) but personally, this year's artsy games werent as great compared to last years Kirby's Epic yarn's creative yarn style.
  • chrisat928 - June 24, 2011 5:12 a.m.

    Kinda interesting that they're all Playstation exclusives...
  • garnsr - June 24, 2011 6:49 a.m.

    I can't wait for a Johnathan Mak game with trophies. All of these games seem to be right up my alley. Hurray for PSN!
  • NightCrawler_358 - June 24, 2011 11:11 a.m.

    Journey looks pretty awesome! And why does he climb the mountain? Because... he's in love with it. (hope reference isn't too obscure.)
  • Anderstmnt - June 24, 2011 5:44 p.m.

    YEAH! MOAR ARSTY PS3 GAMES! the Pink Rhino game looks awesome.
  • Hamburgers - June 25, 2011 8:55 p.m.

    Art Video Games Pick one.

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