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Fez 2 announced by Polytron

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Prepare your spatial awareness for further Fez. Polytron Corporation (aka Phil Fish's studio) and composer Disasterpeace revealed that Fez 2 is coming in a brief teaser at the end of E3-alternative Horizon's stage show today.


Fish has offered no further details on the sequel to the hit puzzle-platformer, but somehow we get the feeling it won't be an Xbox Live exclusive.

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8 comments

  • pokepark7 - June 14, 2013 7:59 p.m.

    so this basically looked like bit trip to me but cool it look 3d and that's good enough for me as long as it has awesome music.
  • slimjim441 - June 13, 2013 9:26 p.m.

    I'm still waiting for the Mac release of the first one. Did it ever release on PSN?
  • Rub3z - June 13, 2013 3:38 p.m.

    OMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMGOMG I can't wait.
  • rainn'sgaydar - June 13, 2013 12:41 p.m.

    That last line... Was the PS3 even this universal in its poor reception? I wasn't gaming much then due to college. Also, never played Fez. Should I?
  • Rub3z - June 13, 2013 3:36 p.m.

    First question: No, not really. People still ponied up the cash for it and were happy about it, especially considering its far less frequent tendency to turn into a brick. Second question: Yes. Very yes. Yes you should. To me anyway, Fez was transforming. An absolutely spectacular experience that's mentally engaging on a level few other games could even claim to match. Of course that's just my own little opinion. But you should play it. Seriously.
  • rainn'sgaydar - June 13, 2013 4:57 p.m.

    That was basically what I thought. I'm just amazed by the scathing, but deserved, hate that's basically universal. PS3 was more or less just maligned, at best from what I hear. That's quite a glowing endorsement. I'll probably check it out.
  • Scoob - June 13, 2013 4:14 p.m.

    It was mostly a combination of the $600 price tag and Sony's arrogance that left a bad taste in people's mouth. Shortly after launch, they also took out backwards compatibility as well, which didn't help much either. The PS3 had a pretty sparse library of games in it's first year, and the system was hard to program for. Games in general looked and played better on the 360 too. It wasn't until late 2009 that Sony gained traction, but then in early 2010, they got hacked and the PSN was down for nearly a month I think, and their customer's records were breached too. Sony had several years of console dominance previous to that, so they established quite a fanbase in quite a large swatch of the market with what was then a young adult/older teen market. Just about every 17-24 year old I knew went PS3, despite being the weaker system in the launch window, while pretty much everybody I knew outside of that range (both younger and older) went 360, and those that went PS3 did it mainly for Blu-Ray.
  • rainn'sgaydar - June 13, 2013 5:13 p.m.

    I went 360 because it was first and if I had any console allegiance, it was to Nintendo. I wasn't really engaged in the industry enough to truly understand the Gamecube's inferiority in terms of games. Nintendo titles were pretty much all I needed back then. It seems like Microsoft has taken one from Sony's book in winning this gen and letting it go to their heads. They've just managed to be worse about it. And it's pretty amazing to see a community that's usually so divided when it comes to console allegiance so together on this gen. Hardly anyone rushes to defend Xbone. I think the hack was 2011 because that's when I started coming back around with games. L.A. Noire, of all games, brought me back. Well, that, and TDar.

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